If keeping the *rating, don't remove half stars, they have helped, even if it makes capping a tiny bit more complicated. I guess math is hard for some people.
For the tier list, I mean I am always game to try out different things, but I think you would need to find a different way of putting players into teirs instead of just x rating goes into x tier. I think Will already touched on this a bit in his post but, most people have been playing so long the difference between an 8.5 and 9.5 is not as much as you would think, at least not in base. But the difference between a 7.5 and an 8.5 is huge. Without having tried the tier system, I make the assumption it will work much better in dueling leagues where there is a huge difference between each rating.
For the tier list, I mean I am always game to try out different things, but I think you would need to find a different way of putting players into teirs instead of just x rating goes into x tier. I think Will already touched on this a bit in his post but, most people have been playing so long the difference between an 8.5 and 9.5 is not as much as you would think, at least not in base. But the difference between a 7.5 and an 8.5 is huge. Without having tried the tier system, I make the assumption it will work much better in dueling leagues where there is a huge difference between each rating.
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