This is essentially, a mercy / surrender rule.
There have always been blowouts in games, even in TWLB games, and the response from other teams was that they became better and developed new ways to break the cram.
It is hard to imagine anyone who takes competitive games seriously wanting to have this implemented.
There have always been blowouts in games, even in TWLB games, and the response from other teams was that they became better and developed new ways to break the cram.
It is hard to imagine anyone who takes competitive games seriously wanting to have this implemented.
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