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New Pub Settings for Levi and Weasel are too powerful I think

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  • #16
    Originally posted by Duster8 View Post
    weasel and lev dont cancel each other out at all. Weasel is OP as long as it has infinite cloak/stealth. None of the other ships have "free" x radar. It's unbalanced and annoying to have priv freq weasels running rampant. This is increasing the laming, not reducing it, and the number of players has dropped significantly. I think the test failed.
    It has significantly reduced the amount of levs laming from mid, so I think it's pretty even

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    • #17
      When I did play I left pub immediately after getting lamed by some noob Levi that wanted to play the game on easy mode

      let the noobs cry
      they’ve had years to become decent at some other ship at this point and actually contribute to building a flag game

      definitely was always lame playing someone that needed their entire screen or the entire base to be damaged to get any kills

      I’m sure I can speak for the core that doesn’t enjoy that shit and just leaves quietly to other sub arenas.

      the only time Levi is fun is when you’re doing the laming.
      Last edited by ag$; 12-13-2024, 05:29 PM.

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      • #18
        I dont see many levs nowadays. It's mostly just single weasels laming. If the arena was 8 v 8 you may have a point. most of the time its 3 v 4 if you're lucky! There can be no coordinating ships and teams without people there first. We have the cart waay ahead of the horse.

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        • #19
          Originally posted by Duster8 View Post
          I dont see many levs nowadays. It's mostly just single weasels laming. If the arena was 8 v 8 you may have a point. most of the time its 3 v 4 if you're lucky! There can be no coordinating ships and teams without people there first. We have the cart waay ahead of the horse.
          Weasels dissappear when someone use a ship with x-radar and actively kill them. Pub is now a lot more fun with these settings.
          "Studies show that people diagnosed with Internet gaming disorder are more likely to be aggressive, depressed, and anxious. The main mechanism that leads to those comorbidities is their inability to regulate and control their emotions, such as anger, sadness, fear, or other emotions."

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