We support whining, bitching, and stupidity by allowing these LT/Lev discussions to take place. Simply put, LT's encourage teamwork. There IS a counter balance for this situation, it's called 'antiwarp'. Yet virtually no one uses it or can be bothered to communicate enough with others in his pub freq for it to be effective.
So by having discussions on whether or not to change the ship/map we are giving up and taking the easy road. This is what frustrates me about this community, so many people think that doing a few easy things from the bottom up will fix everything. Why TW is declining is not an easy issue. It will not be fixed, or even understood, from dealing with small details. This is exactly what has been attempted for years and has failed for many years. Ship and map changes are no panacea for the issue that needs to be addressed. A holistic approach has to be used if we don't want 'more of the same'.
How do we increase communication so things like 'antiwarp' are being used effectively? How can we decrease staff turn-over? How we are going to reward staff people who are willing to dedicate so much time to this game? How can we use peer pressure to stop other players who cheat and lag induce. How can we improve Bot coding? How can we use education to make the over-all game more attractive to new AND old players? Is there value in trying to decrease some of the diversity in the TW zone and concentrating on core competencies?
So by having discussions on whether or not to change the ship/map we are giving up and taking the easy road. This is what frustrates me about this community, so many people think that doing a few easy things from the bottom up will fix everything. Why TW is declining is not an easy issue. It will not be fixed, or even understood, from dealing with small details. This is exactly what has been attempted for years and has failed for many years. Ship and map changes are no panacea for the issue that needs to be addressed. A holistic approach has to be used if we don't want 'more of the same'.
How do we increase communication so things like 'antiwarp' are being used effectively? How can we decrease staff turn-over? How we are going to reward staff people who are willing to dedicate so much time to this game? How can we use peer pressure to stop other players who cheat and lag induce. How can we improve Bot coding? How can we use education to make the over-all game more attractive to new AND old players? Is there value in trying to decrease some of the diversity in the TW zone and concentrating on core competencies?
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