Announcement

Collapse
No announcement yet.

Please, make the weasel small again.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • a21ozcoldcup
    replied
    It's been a while since I was here.. new job, moved, don't have the internet yet.

    But I was at my girlfriend's the other night and saw that the weasel was small again... yay!

    I spent a lot of time arguing for the smaller x because it *objectively* was a balanced ship in the pub environment and for basing.

    The ability to INFINITELY.. and let me repeat this because people really seem to forget this part... so.. the ship's ability to INFINITELY cloak when it's big trumps any other part of this argument. That's broken and easily abused in this environment. As was pointed out several times, that gives too many people the ability to just haunt around outside of base and pick people off.

    The little x with limited cloak produces more constructive results, makes basing more lively and we all saw with our own two eyes-more people enjoyed playing the weasel then.

    Tell me what productive effect a big, infinitely cloaking weasel has on Trench Wars?


    I love this game, played since hm.. Lord knows when.. probably 8 years now? Obviously played a lot of ships in that time and my favorite is the shark.. however, when I got my hands on that little weasel I had so much fun I forgot about all the other ships for months... it really is a real fun time in that little ship. Cloaking was a very minor issue.. something I only used to keep from dying.. rarely used to kill because the energy drain is a bitch to plan around.

    I vote for make it small and keep it small... unless these nay-sayers can show me why a big, silly nanny, infinitely cloaking ship is cooler than a smaller, easier to navigate, more combat effective ship.


    By the way.. I think I read somewhere.. but want to make sure.. did the server chew up my avatar on here? I really liked it...

    Leave a comment:


  • Doc Flabby
    replied
    hows this for an idea to try - keep weasel small but give it the big weasel settings

    Leave a comment:


  • SuperGlueBooger
    replied
    Heh.....
    I figured it would be too good to be true...
    I hated the original weasels way back then, the little ones brought me after a couple of years on Infantry..... Oh well....

    I guess I better get back in and enjoy it while I can.....

    especially knowing how bad PH misses me and all

    SuperGlueBooger

    Leave a comment:


  • Mootland Farmer
    replied
    The Weasel will be changed back to what it's original settings were soon. Not to be confused, it was the Weasel that was the same size as the rest of the other ships. Hopefully Pure_Luck can get that changed soon.

    Leave a comment:


  • PH
    replied
    [sarcasm]We really missed you.[/sarcasm]

    Leave a comment:


  • SuperGlueBooger
    replied
    Wow!!!

    Logged into today and found myself in a little cloaker once again.....

    Thank you to whoever was responsible for making the change!

    Now I might actually start to log in and play again (Once I reclaim the computer from my wife once again)

    SuperGlueBooger

    Leave a comment:


  • Joku Ugo
    replied
    At least remove the ability to buy rockets for the weasel. And do something about thrust-shot if possible. Remove triple-fire. Then the small weasel might be..passable. Right now it's overpowered and we'll soon again see 6 weasels per side making the game shit.

    Leave a comment:


  • SuperGlueBooger
    replied
    Originally posted by za gophar View Post
    ok instead of sitting around and bitching i will try to be a bit more productive by suggesting ways to keep the weasel's role as an assassin, but eliminate it's ability to lame outside of where it is actually meant to be used.

    1. shrink it back. take away stealth. keep cloak. give it a whole lot of energy and maybe a rep or 2. this is good because it can still go for those last second flag captures, but it is hard to kill because it is a fucking tank. and, praise jesus, it cant sit around in lower base and spawn zone picking off every god damn ship it feels like. the fact that it still has cloak means that seasoned players who check their radars will be able to defend themselves like they should be able to.

    2. keep it the same size. take away stealth and cloak. give it some specials; a couple rockets, portals, decoys, bricks, reps, maybe even a slow burst. boosts its energy a bit, and speed its bullets up a bit. so basically it is the ship with the bag of tricks. unpredictable.

    im just throwing ideas out here. just trying to prove how FUCKING EASY it is to keep weasel the "assassin" ship without having to make people suffer from it's widespread misuse as an invisible newbie laming vehicle.

    Gotta agree, just make him small again... I could care less about any other aspect of the cloaker, just want it small again.

    SuperGlueBooger

    Leave a comment:


  • za gophar
    replied
    ok instead of sitting around and bitching i will try to be a bit more productive by suggesting ways to keep the weasel's role as an assassin, but eliminate it's ability to lame outside of where it is actually meant to be used.

    1. shrink it back. take away stealth. keep cloak. give it a whole lot of energy and maybe a rep or 2. this is good because it can still go for those last second flag captures, but it is hard to kill because it is a fucking tank. and, praise jesus, it cant sit around in lower base and spawn zone picking off every god damn ship it feels like. the fact that it still has cloak means that seasoned players who check their radars will be able to defend themselves like they should be able to.

    2. keep it the same size. take away stealth and cloak. give it some specials; a couple rockets, portals, decoys, bricks, reps, maybe even a slow burst. boosts its energy a bit, and speed its bullets up a bit. so basically it is the ship with the bag of tricks. unpredictable.

    im just throwing ideas out here. just trying to prove how FUCKING EASY it is to keep weasel the "assassin" ship without having to make people suffer from it's widespread misuse as an invisible newbie laming vehicle.

    Leave a comment:


  • Hakaku
    replied
    This message has been brought to you in part by: The government of public:

    PLEASE MAKE THIS SMALL WEASEL BIGGER, IT'S TOO SMALL AND RETARDED AS IT'S ALWAYS BEEN, SO LET'S MAKE IT BIGGER, WITH BIGGER, MORE POWERFUL WEAPONS SO WE CAN MAKE IT SCHIFTY-FIVE PERSCHENT MORE USELESSLY BASING-ORIENTEDLY AWESOME.

    Leave a comment:


  • za gophar
    replied
    Originally posted by SuperGlueBooger View Post
    I can't stand the old style size of the weasel. It was this smaller weasel that got me playing SS again.

    yeah, the change to small weasel was horrible. so many curious newbs took full advantahe of it.

    The smaller weasel was far more fun to play and this recent change has made me move on to other games now (which likely pleases some people).

    me!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

    With my last 1000 hours or so playing as the weasel, I have heard many times how the weasel was too powerful, but its funny how there are some players out there who are very effective when it comes to stopping me from coming into base.

    good god, you played 1000 hours of weasel? shit, you must be the one responsible for the drop in tw's population. by the way, depending on how you define powerful, those people could be kind of wrong, or VERY right. weasel vs warbird, weasel should win 100 percent of the time. same with any other ship without x radar. that's too powerful.

    I think player ability far outways any of the ship capabilities. The good players have always been able to stop me dead in my tracks, the others couldn't and resorted to whining usually (or changing the game ).

    this makes no sense. the best warbird/spider in the history of tw couldnt stop you in your tracks. you were fucking invisible. what are they gonna do, shoot randomly and hope to hit you? open your fucking eyes man.


    SuperGlueBooger

    knkjbvkhxtgx

    Leave a comment:


  • za gophar
    replied
    Originally posted by Jean-Philippe View Post
    Which is why I'll encourage you to look at purepub (which I think is the closest we come to active and "real" basing in pub) and maybe take notice at how weasel have utterly deserted it. Coincidence? I think not.
    this has made me extremely happy. no more getting killed by invisible newbies.

    Leave a comment:


  • za gophar
    replied
    the "new" weasel sucks. the old weasel sucked. eliminate ships that can get kills while completely cloaked. they are fucking lame. at least take away their stealth. i called some newb a newb today and all he had to do to own me was get in the fucking weasel and start cloaking away. i reported him, but the mod said it wasnt against the rules. and i sure as hell wasnt about to get in a terr or jav just to fight some newb in a weasel--so i specced. so take away weasel's ability to lame people by killing them uncontested. i dont care how big they are, how strong they are, i just fucking HATE getting killed when there is nothing i can do about it.
    Last edited by za gophar; 12-28-2006, 02:30 AM.

    Leave a comment:


  • DJSlayer
    replied
    so stfu you none pubber ... :P

    Leave a comment:


  • Asmodeus
    replied
    Why not keep the currently implemented Weasel settings and make the ship smaller? Seems like it'd be win win for both sides if you ask me. Then again, I'm not a regular pubber.

    Leave a comment:

Working...
X