- put timer and or other minigame bots into all pubs
- limit the ammount of ships. loosen the limits as the pub number increases. mvps get benefits at choosing ships
- limit private freqs
- add a automated tk protection
- change the weasel back, increase energy drain on stealth
- add usefull ?buy items for a very high price
- change the map
- code a dx10 client
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i myself retired because pubs got boring. but dont worry, once again ill tell you how it should have been done:
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comments for deathking and h bob and Xog
1. H. Bob almost has a good idea, why not something along these lines.. its not perfect, but something sorta maybe like that would be a good solution.
2. Xog I have thought close to same type of map too. I would like to see something like that tested over a weekend or week, if not just to shake up the ol map a bit
3. Deathking, I understand that you feel something is being taken away, but its not. You come to game when pure pubs were established, before that people would go to the basing zone(s). If basing zones were promoted, and people like yourself could always find a game.. then surly that would be the type of compromise all of us would like. Pubs should be normal, and anyone that wants should be able to go to a hosted zone of their choice. Your seeing this from a different persepective since your started to play after pub 0 went to pure basing... and maybe that is why there was so much debate on this, no one thought to go to the basing zones that are always up and waiting for players. Its not a lack of basing zones that are the issue, its a lack of regulation/normal TW pub zones. Your not use to playing normal pub zones or you perfer not to, I can understand that, I don't play anything but normal pub zones... but you have have had access to every zone in TW except one, I have only had access to one.
Heck if no one is going to use the basing zones, maybe a solution would be to convert them to regulation pub rules and let the league people take the pubs.Last edited by spinsanity; 12-04-2007, 02:53 AM.
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Im confused to as how you can see how popular pure pub is (or isnt). Do you make assumptions based on the feedback of a minority (the forum, which, as a community, does not play pure pub all that much), or do you look at the number of people playing at any given time, or what?
Variety can benefit better than dictatorship. Let us pubbers choose which pub we want to play in, instead of limiting our possibilities for us just to achieve an intangible "greater good". By Deathking
I take feedback from where I can get it. ?messages, forums, reading Public chat, talking to players etc. Perhaps you're right, maybe not. I'd rather say I tried and failed, to not try at all. Although I realise I should not try to hurt the zone in my attempts.
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response to mr moot
Well your not rewarding success, but I can see why you would say that.. it seems like you have, given some of the responses. I'll do my best to justify this ...
Before I start, I should say this is a composite opinion from several people I have talked to, but I didn't see any commenting on the forums, which is a point all onto itself, pubbers don't publish as much as leaguers do (in general).
Saying pure pubs killed the pub zones is too simple, while this may not be perfect, here is sort of what happened. Its that with a heavy emphsis on automatically hosted 24/7 league arenas and games, people have been trained to like that style of play, at some point someone wanted that type of game play in the pubs (ignoring the fact there has always been hosted basing zone)... So pure pub 0 was born but at the time there were still 3 - 4 normal zones, so no one complained, and the ones that did, well they were told there were still 3 or 4 other zones they could play, and they did... UNTIL a second pub zone was added, and by this time pub zone population had dropped so only at best 3 pubs were full, that left the normal pub people with only one zone in all of the TW zones to play... ONE NORMAL RULE ZONE IN ALL OF TW (sometimes... NONE). A good deal of the people that played normal pub zones are gone now, they didn't complain, it was a frog in the water effect.
This happened not because pure pubs are more fun, or offer better gaming, it happened because people that make decisions play league, league plays different rules than pubs, league and other 24/7 hosted auto zones took away pub population, now you got a group of people making decisions that never liked to play in pubs to begin with seeing it a perfect idea to make pubs like league games, and it happened slowly.
Over the last few months when there is only one (or NONE) normal zones, you had what is left of the normal zone population in a stagnet dry pond... every player that liked normal zones and were experienced enough to find it.. all in one zone, if that.
Maybe your right, maybe its time to make the basing zone, the league zone and the pub zones all the same, but I would think that variety of game play, and maybe test things out for more than one day
would be a better way to go.
Sure if you do something all at once people will complain, but take a lesson to how we got here in the first place, and turn the temperature up a little more slowly on us stuburn frogs and then maybe there will be room for all of us.. levs, lts, and war birds and yes even javs and x's living together, like it should be.
The way things are going...someone is going to say: wouldn't league games be more fun if Javs where not getting in the way and tking all the time? Is this the path to the ultimate basing experience?
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distension sucksOriginally posted by NoLimitSoldier View PostWell why not make a quota like in distension. For instance:
Player 1 needs 200 kills before being allowed to lev. Player 1 needs 500 kills before being allowed to private freq. This would help make basing interesting and give players goals in a set timeline
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Originally posted by Mootland Farmer View PostAlso, up until now, I haven't really seen how popular Pure Publics are except for the response on the forums.
Im confused to as how you can see how popular pure pub is (or isnt). Do you make assumptions based on the feedback of a minority (the forum, which, as a community, does not play pure pub all that much), or do you look at the number of people playing at any given time, or what?
Variety can benefit better than dictatorship. Let us pubbers choose which pub we want to play in, instead of limiting our possibilities for us just to achieve an intangible "greater good".
I cannot see how this method can attract newcomers. The zone's population crisis is due to the game itself, not to the running of the zone. Trying radical approach may actually damage the game and it's already-fragile player base.
As for me, I realize that I won't be playing as much anymore. After everything, i just want to shoot a few ships (pew, pew, i know) and play in a relaxed and simple team-orientated game. With the removal of pure, i feel a void in pub and in ss.
Mayb it's an extreme sense of nostalgia talking, but plz, plz, bring back the pure pubs.
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Alright, lets start from the top.
RoboBoy is now in the second Public arena. This idea came from someone who is in the Public Committee. This will see how popular Pure Publics actually are.
I'm a little confused. You said pure pub "killed" non-pure pub. Doesn't that mean it was a better idea? If more people wanted to play pure pub than non-pure pub, why the hell would you kill pure pub? That seems to be the exact reverse of the correct approach: reward and expand upon successful ideas, banish unsuccessful ones to the void.By Vykromond
Prior to Pure Publics, Basing occurred in any Public arena, or many arenas at once. Now it doesn't. Also, up until now, I haven't really seen how popular Pure Publics are except for the response on the forums. Hopefully the Pure Public population can justify this response.
edit: I also disagree that no one ever knew what to do in pub. That seems a disingenuous claim to me. Killing people and flagging in pub earns you points, and there was a leaderboard posted in the public arena once upon a time of which players and squads earned the most points. Every player entering the game saw that scoreboard By Vykromond
Yeah, you knew what to do. But did others? Hell, I didn't when I first started playing. Yes, there may have been a leaderboard, and even statistics in a website, but those things faded away. My point is we need those kinda things back.
I should know better than to make hasty decisions, but you really think this job is easy? DoCK said a good quote that someone mentioned. Literally everyone has an opinion about what I should do with Publics, and no it's not filtered to where it comes out like phrases of 'remove Leviathans', 'change Weasels' etc. There are hundreds of ideas, and maybe, just maybe this was a bad one, but regardless of what has happened, I will persist to make Publics better. However, I'm glad you guys still like my creation, and the extentions that Cpt.Guano! and Dugwyler have made to it.
I like to look for positives when things do not go your way, and a discussion of this topic is such one. I have gained new insight to how you guys feel and perhaps what I should do with Publics, so I thank you for that. I want to remain a strong leader for this zone, and impact it as such, it's a more enjoyable for you guys.
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my 2 cents
I couldn't be more happy to get rid of the pure pubs. Pubs should be for everyone and pubs should have consistant rules thru every pub... not only that, but there should be as many pubs as possible (key to population growth).
Hosted basing zones will still be here, TW league zones will always be around. There will never be a lack of hosted zones where there are special rules or ship restrictions... in fact there are too many of them too and too many hosted automatically.
I'm all for changes that would encourage good basing games, but levs/lts should be a part of that game play. As some people have correctly stated, the league people have forgotten how to stop LTs. Perhaps levs should be a part of league games. I am a pub player and probably always will be, but if levs were part of league, I may consider it.
What we should all be after is good game play, pure pubs never delivered on that, pubs have been in decline ever since, it was not that long ago that there were at least 5 pubs. One element was not that bad: timed games. I have heard some criticism of the idea of limiting priv freq population, but for now I still think it may help, or perhaps a greater incentive to stay on pub freqs.. because I DO know that too many people on priv freqs WILL hurt good gaming. I am open to change, but I am not open to only having one or two normal pubs, it was many pubs with the same rules that made TW great.
For the people complaining about getting rid of pure pubs... I can only say: your NOT loosing your ability to play pure basing games, even with pure pubs gone, the majority of the zones in TW now are STILL pure basing.
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The next generation ( Y ) (not juicy buttcheek generation) is projected to be "ultra conservative".
The most rebelious are allowed to wreak havoc inorder to stimulate conservation and inspire law while the elderly are cut loose.
Ahh well. So long and thanks for all the fish.
/fem
Public Enemy#1
Best Pub Terr
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sorry ignite ignite, I tried to help but god forbid me by making you post a stupid comment that didn't help in any way shape or form.
If I did what you just did I would be banned.
This place sucks. Now I'm gonna get banned, watch.
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^^^Originally posted by Xog View PostI've a brighter idea that you could "test" and see how they go.
The following image is a rough draft of what the public arena shoud look like. I full-heartedly agree that pure pubs be removed, it's just the general first-feel of the game that I think people need a brighter light on.
So, in this proposal, I suggest you:
Label a spawn-zone with "Base" on top, and "Random Warps / Free-Fighting" on the bottom. (see image)
When player flies over the safe tileset for "Base" it warps you to a random point in the base, or when you fly into Random Warps / Free-Fighting, it warps you near the astroids outside the base, near the old spawn points.
If you look at my image, you can even move the safe-zone from the middle to a seperate isolated point in the map outside of the "O" that the whole arena is surrounded by in asteroids, so when players enter a ship they appear in a safe zone and pick whether to appear in the base or the old spawn point.
See picture:
http://img91.imageshack.us/img91/191...roposalre0.jpg

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Sorry, here's an edited image of it for more clarity:
http://img254.imageshack.us/img254/1...oposal2ma7.jpg

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Here's what I meant by moving the spawn zone to "outside" the asteroid "O":
http://img254.imageshack.us/img254/5...oposal3yx3.jpg

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