Along with what guano was saying, have the weasel bullets be much less powerful, maybe L1, but make it rapid fire that moves at a slow speed, but keep the energy low... kinda like the lasertag weasel (only less powerful of course).
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new suggestion for weasel that should pacify both sides of the argument
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I also like the idea of removing stealth.
All ships should be the same size though. Having weasels coming through the holes in flagroom takes all the strategy out of the defense.
Edit: Talking about pub here, not leagues."Disoblige - It's not just a squad, it's a lifestyle" - BermuDa
Jonas
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i think the mini-size allows for new vantage points of attack and actually helps the strategy in this game, both in pub and most likely in league. defending the tube gets stale and is way too restrictive on playing styles.plopp> im not a newbie ok!! im a butterfly waiting to come out of his coon!
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Originally posted by Jonas
Having weasels coming through the holes in flagroom takes all the strategy out of the defense.
Edit: Talking about pub here, not leagues.
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upon several more days of playtesting as an uncloaked weasel, i can safely say that even if you'd remove cloak entirely, pub will still be my bitch. granted, the weasel will be pretty impossible for those wishing to learn it... but if you spend several days flying around with no cloak, no rockets, no multifire, and dueling warbirds and terriers, you'd be able to hold your own against any ship(s) in any situation.plopp> im not a newbie ok!! im a butterfly waiting to come out of his coon!
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Originally posted by sTuPiD-gErBiL
upon several more days of playtesting as an uncloaked weasel, i can safely say that even if you'd remove cloak entirely, pub will still be my bitch. granted, the weasel will be pretty impossible for those wishing to learn it... but if you spend several days flying around with no cloak, no rockets, no multifire, and dueling warbirds and terriers, you'd be able to hold your own against any ship(s) in any situation.
Be realistic please -_-
EDIT: as for spiders and lancs, they'll just tear apart the weasel =)Last edited by Zloy; 05-27-2003, 08:00 AM.
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Originally posted by Troll King
No, it forces us to make NEW strategies for defence. To say that it takes all the strategy out is to suggest that players will be unable to adapt. Every change in the history of TW has caused some sort of adaptation. This is no different.Da1andonly> man this youghurt only made me angry
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Originally posted by Cpt.Guano!
Why not ditch the 1 hit kill thing... make the weasel like a cloaking spider. That way being xed wouldnt mean instant, unavoidable death.
Originally posted by sTuPiD-gErBiL
well the difference is that the spider/shark (svs cloakers) are quite capable of handling themselves if their element of surprise is botched. they have guns and powerups that are comparable to the other svs ships, just with lower energy [spider has 1700 energy and shark has 1750 energy ] and recharge [spider can cloak/stealth withouth slower recharge]. the tw weasel is so weak on its own that it's just royally fucked if it misses its attack unless it runs and hides. if you were to give the current weasel spider bullets, it would be overwhelmingly too weak, even with its surprise advantage. it takes at least 3 spider bullets to kill a full-powered ship.[you whould suck really bad if you missed 3 shots from close range] that's why i'd like to trade the draining cloak for slightly increased recharge..[how much is slightly?] so that it can hold its own against other ships but while still providing a unique role. it would be like a sneakier warbird with horribly slow bullets.some are wise, some are otherwise
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Cool stuff gerbEvoLd> Roboqueen died again?
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Originally posted by PaulOakenfold
Along with what guano was saying, have the weasel bullets be much less powerful, maybe L1, but make it rapid fire that moves at a slow speed, but keep the energy low... kinda like the lasertag weasel (only less powerful of course).
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Originally posted by Zloy
You mean against any newbie. Only lag/luck will give you chances fighting in an uncloaked weasel vs a skilled warbird, jav, or terrier.
Be realistic please -_-
if pub is, in fact, that newbie-filled to where i can run around and absolutely own pretty much anyone in an uncloaked weasel.... then how can we possibly use pub as a testing field? almost all the results from testing will be horribly inaccurate since most of the people that would care enough about tw to do hardcore playtesting are most likely veterans... and the testing conditions are on newbies/less-skilled players.
we should be testing these settings tweaks in a controlled environment such as ?go base2, etc. anything that works in private basing should by all definitions work well in pub also. some people tend to believe that pub and ?go base are two completely different games. well, they're only different by having structured teams and a higher overall skill level (i.e. people who more frequently know what they're doing). those two elements alone make private basing an IDEAL testing ground for new pub settings.
questions, comments?plopp> im not a newbie ok!! im a butterfly waiting to come out of his coon!
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Originally posted by Cpt.Guano!
Why not ditch the 1 hit kill thing... make the weasel like a cloaking spider. That way being xed wouldnt mean instant, unavoidable death."The only thing necessary for the triumph of evil is that the good do nothing."
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