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Killing my fun in pub.

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  • Steep
    replied
    Originally posted by Pressure Drop View Post
    the levi itself is crippled for a reason - it has immense power so it's slow as shit and has a retarded rotation rate. fair enough - couple it with the fastest ship in the game with portal ability and a shark + another levi or lanc mean this small priv freq can entirely ruin the fun of the majority and take a big team effort to hunt which still ruins the base game which is bullshit.
    A normal lt isnt even nearly as annoying as when you have a 7 players lt freq. theres little hope to kill that unless you get your whole freq into hunting it, and that wont happen until the lt has been harrassing pub for half an hour.

    Could the private freq size be limited? 2 or 3?

    This would also prevent people setting a freq same size as public freqs and dominate flagroom while freqs 0 and 1 fight each other in mid base.

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  • roxxkatt
    replied
    wheres the tryharder
    hes late

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  • Pressure Drop
    replied
    i can no longer comment on the current game but after reading this its the same argument that annoyed me when i first started playing that LT's are too overpowered and simply too destructive and shouldn't be allowed

    the levi itself is crippled for a reason - it has immense power so it's slow as shit and has a retarded rotation rate. fair enough - couple it with the fastest ship in the game with portal ability and a shark + another levi or lanc mean this small priv freq can entirely ruin the fun of the majority and take a big team effort to hunt which still ruins the base game which is bullshit.

    LT's should be a remnant for hosted events like warzone and the like or weekend events

    attracting new players doesn't go hand in hand with an elitist element of Priv freq blowing the shit out of them - that is'nt going to get them hooked on good skills and into TWD/L

    superlev etc would raise real money of course which is why i quit the game but i see a severe lack of the proper use raised by the $5000 or whatever it is.

    lol giving up a point isn't my forte :P
    Last edited by Pressure Drop; 08-02-2012, 07:27 PM.

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  • Zeebu
    replied
    prediction: kthx comes in to bash this guy and cheese! via distensiongate

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  • Spock!
    replied
    Maybe its time for a smaller map and some pure pub action?

    Personally, I feel that today's gamers want a long term goal. If we somehow implemented a level system into TW, that would help. Maybe as you level up you can unlock new ship colors or something cheesy like that.

    Dazed and Confused.

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  • Steep
    replied
    Originally posted by Subterranean View Post
    I honestly think pub has been more dead since the change, but it's hard to judge. And I agree, private freq LTs are annoying as hell especially when they need 6 or 7 helpers...
    I have also noticed pub has been silent recently. Dont know if this is the issue but definetly it doesnt help the activity.

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  • Subterranean
    replied
    Originally posted by Subterranean View Post
    Pinkstar obviously doesn't play pub because old levs destroy any chance of a fair game. I have played about 1/5th less than I usually would since this garbage change. If you can't tell, there have been no good pub basing games since this change has been made...

    How is it fair that I can get killed a screen away by some newbie in a lev with horrible aim. This change has basically made lev bombs virtually unavoidable. Many people who actually play pub feel the same way, it is obvious. Pinkstar, people were already complaining of LTs being too powerful so you enhance their power - BRILLIANT!
    Bring back lev with emp if you want LTs. At least those bombs are actually avoidable. I honestly think pub has been more dead since the change, but it's hard to judge. And I agree, private freq LTs are annoying as hell especially when they need 6 or 7 helpers...

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  • Ephemeral
    replied
    Originally posted by Shaddow <ZH> View Post
    lets face it: the TRUE issue is their bombs have a large range of instant-death and even more area damage
    the settings could be changed to make then more of a status effect unit rather than a death tank...
    Respectfully disagree. I think the issue at hand is not the power of the ship or even just the existence of private frequencies. It is that as the game population has grown smaller, good competitive base game are few and far between. Allowing private frequencies with a handful of players is not considerate of the pub game and the teamwork it represents. Pub is like group sex or an orgy, if you go into it with ‘the hell with everyone else I only care about my own fun’ you won’t get much action or get invited back. The very nature of pub is based upon teamwork and teamwork is about consideration of others. Allowing two player to climb into a private frequency LT and disrupt an hour long game competitive game is simply stupid. But the fact is that an hour long competitive game is exactly what attracts assholes to do this, flag room full of players concentrating on getting and holding the flag. Takes no skill, crushes the game, and certainly demoralizes any new players who are attracted to the pub arena in the first place.

    And to answer the concern that just making private frequency LT illegal will not stop Levs from blasting their own team in the FR, this is true. But there are counter measures in place for handling that situation. It will happen but I don’t think that this requires massive changes to the game to resolve, it is a simple fix. The only thing I can think of that might be an issue is that staff would probably have to handle a few more ?cheater calls to deal with the teamkilling. Hopefully this isn’t the issue with implementing this solution to a growing problem.
    eph

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  • paradise!
    replied
    Hehe. I should have been more explicit.

    It was a great time for me as a terr. I could actually survive lev bombs that were fairly close. Instead of now where I get blown to bits by a lev bomb almost 3/4 of my screen away. The really gay ones are the lev bombs that take big chunks of my terr energy and I didn't even see where the bomb landed...

    oh well lots of whining, but I still pub a lot!

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  • Shaddowknight
    replied
    cant tell if sarcasm... or reminiscing

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  • paradise!
    replied
    Originally posted by Shaddow <ZH> View Post
    lets face it: the TRUE issue is their bombs have a large range of instant-death and even more area damage
    the settings could be changed to make then more of a status effect unit rather than a death tank, lower area yet able to damage enemy ships systems
    this would make lt's less effective, yet not useless, and not ruin use usefulness of a base levi
    I almost forgot how great of a time it was when it was like this

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  • Shaddowknight
    replied
    maybe not prox... but the other stuff maybe

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  • Shaddowknight
    replied
    lets face it: the TRUE issue is their bombs have a large range of instant-death and even more area damage
    the settings could be changed to make then more of a status effect unit rather than a death tank, lower area yet able to damage enemy ships systems
    this would make lt's less effective, yet not useless, and not ruin use usefulness of a base levi


    tl;dr- downgrade levi bombs damage/area damage/range
    give prox, allow their bomb level to damage ships systems

    Leave a comment:


  • MegamanEXE
    replied
    The problem with disallowing priv freq LTs is that it won't stop the underlying problem. The group that is dedicated to LTs will simply do the same thing they have been doing, just on a public freq instead of a priv, or in other words, they will continue to just lob bombs at base without actually trying to help their freq win the base.

    I don't really think that there is a way to differentiate between using LTs for "fun" and profit, and actually using it to advance the game. (although I'm still against levis in a normal game as I've detailed in another thread, but that's beside the point)

    It seems to me like the only way to prevent a small group of people from ruining basing games for everyone else, is to just remove levis entirely. Instead of completely removing them, though, I think the best idea would be to alternate between pure pub and pub with privs/levis. It could switch at midnight or very early in the morning EST during the lowest population count, or it could switch every 2-3 full basing games (not rounds.)

    That way, the people that want to LT can LT, and the people that want to base can base.

    Other than that, making a levi's bounty reset when it enters a safe can help to disrupt the "terr-from-LT-freq-switches-to-enemy-freq-for-feeding" thing, and give people a chance to kill the lev before it gets greened.

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  • hellmouth
    replied
    The only problem I have with LTs is when terrs switch freqs and let lev teammates kill them to avoid the bounty requirement. If they couldn't do that, they wouldn't be nearly as annoying

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