TW Council
Legislation within TW
We've had a formation meeting to decide the initial state of the Council. The Council can modify its own rules using standard procedure, as necessary. Its purpose is to promote deliberate, well-reasoned change within the zone, as a collaboration between staff and players.Legislation within TW
(Yes, this is going to be a very dry read.)
TW Council will consist of 9 players (elected) and 9 members of staff (selected by department heads). Current staff:
Sysop: M_M God
Sysop: Demonic
Sysop: Beasty (replacing WingZero)
Dev: ThePAP
PR: Shaddowknight
Events: Willby
TWL: Tiny
TWD: Nurse.
Chairman: qan
- Meetings will be conducted using Robert's Rules of Order, with minor alterations to make it compatible with SS.
- Short 2-page guide: http://www.abateofaz.org/pics/Simpli...lesofOrder.pdf
- Long guide, but still simplified: http://corp.sbay.org/board/rules-of-order/ubc-sroo.pdf
- Full text: http://www.robertsrules.org/rror--00.htm
- A majority vote = 55% of the voting members (not simple majority). This is 10 out of 18 (10v8) if the full Council is in attendance.
- Quorum, the minimum number of members required to conduct business, will be 55% attendance. 4 staff Council members and 4 player members also must be in attendance.
- Players may join the Council by running for an available position (or positions). Players will not represent a specific area of the zone (as will most staff members), but they will be encouraged to run for Council from all areas of TW.
- Players running for Council will have a formalized opportunity to detail exactly why they should be picked for Council, to appear in a forum thread. This thread will be advertised via zone message on TW before elections begin. Players are also encouraged to talk in-game to others in order to garner support.
- Rather than voting for a specific player or players, every person voting will have the opportunity to vote YES, NO or UNDECIDED on each player running for Council. This will provide a +1, -1 and 0 vote modification, respectively. The players with the highest ending vote "score" will win the Council position.
- A verified login will be required to vote, voting can be done only once, and votes may not be changed once entered.
- Both players and staff will serve for a 6 month term, or until they resign, or do not show up for 3 meetings consecutively, or at the discretion of the chairman based on the recommendation of the Council.
- Both staff and players can run for consecutive terms, but will need to be re-elected (in the case of players) or re-assigned by the department head (in the case of staff). Staff may eventually be voted in by their department as a whole, or a vote may taken to provide a recommendation for the department head.
- As the spirit of fair play is absolutely essential to the proper proceeding of the Council, unethical conduct related to the Council from members of staff or players both part of and not part of the Council will be dealt with severely and on a case-by-case basis.
- The scope of Council is not explicitly defined, allowing for a wide margin of legislative potential. Given this allowance, any motion passed within a Council meeting may afterward (outside of the meeting) be vetoed by two current zone sysops. This is to be used only in the instances where protecting the zone from adverse harm requires it, and not to advance any personal or special interests. Sysop members of the Council will not have any special authority or deference within meetings or other Council proceedings.
- Meetings will be conducted when there are items on the agenda to decide and discuss. Any Council member may add an item to the agenda for discussion. The frequency of meetings is likely to be about once every two weeks. A time limit will be set on each meeting.
If you're interested in participating, contact me by in-game PM, via ?message or by :MessageBot:!lmessage qan:msg if you have any questions, or are interested in running for Council. We're in need of more player candidates.
A thread will open up soon to allow those who are running to demonstrate why they should be chosen to represent the zone. When all candidates have had a chance to post (and the dev work is done to make it happen!), the polls will be open, and Council meetings will begin shortly thereafter.
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