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  • #46
    Originally posted by Last Rites
    They should keep the greens.

    Rushers usually eat the shot aimed prefectly at them while they boost towards you. (The players with high accuracy are able to shoot rushers on thier boosting period) and the shot is usually eaten.

    Keeping greens is a way for the victim to redeem, for the rushers lack of skill in rushing and taking a shot in the face without dieing. <-- (Edit)
    Exactly why we should keep the damn greens.

    Everyone who has played against laggy newbie rushers know of this effect.

    The moment you shoot a perfect shot at a guy that thrusts, and if it hits the moment he stops, the bullet gets eaten.
    DuelBot> You have defeated 'nessy' score: (20-11)
    Nessy> i left for 3 years clean
    Nessy> came back got on rampage, won twl, #1 in elim for 3 weeks, not even tryin, gg

    1:King Baba> i know my name is King Baba, but you can call me Poseidon

    I Luv Cook> I'll double penetrate your ass:/

    Bitterness is like cancer. It eats upon the host. But anger is like fire. It burns it all clean.


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    • #47
      greens could be ok if they only appeared when someone died...then you get a chance of reward for killing someone?

      i dont know i voted no more greens anyway
      violence> dont talk 2 me until u got 900+fbook friends and can take 1 dribble from the 3 point line n dunk


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      • #48
        Originally posted by pascone
        greens could be ok if they only appeared when someone died...then you get a chance of reward for killing someone?

        i dont know i voted no more greens anyway
        Thats a good idea. Greens only when someone is dead, instead of being randomly placed. It would make a good reward system.

        You killed someone? good. Oh look he laid a green, let's go get it.

        Is it a full charge? if so, great! theres your reward.
        If not? Who cares, it's a green like any other.

        This way "hackers" can't say a green just happened to spawn on them while running.

        There would need to be a kill in order for the green to show up.

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        • #49
          1
          2

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          • #50
            no fc's. FC is luck based, no skill involved.
            I found a nickel and I bought a fishing pole, Then I sold some fish, got a raft, fished more, sold massive fish, sold raft, bought a ship, hired a first mate (awesome), picked up a crew, won TWL.....

            http://pirates.exquisitehosting.com/...ercules_02.gif

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            • #51
              who the hell is voting yes since no one is saying they are on here
              I'm just a middle-aged, middle-eastern camel herdin' man
              I got a 2 bedroom cave here in North Afghanistan

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              • #52
                Originally posted by Izor
                who the hell is voting yes since no one is saying they are on here
                who knows for sure but probably someone retarded like ratty voting over and over
                Zingy> do you have a hobby of making random comments that make no sense

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                • #53
                  Originally posted by pascone
                  greens could be ok if they only appeared when someone died...then you get a chance of reward for killing someone?
                  I like that idea!

                  Originally posted by Izor
                  who the hell is voting yes since no one is saying they are on here
                  If you click on yes you can see who votes yes... Most of the people who have voted yes dont warbird or play twdd much......
                  Rediscover online gaming. Get Subspace

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                  • #54
                    Originally posted by smokes
                    who knows for sure but probably someone retarded like ratty voting over and over
                    You can only vote once newbie.

                    The reward after you kill is a good idea, remove the greens that appear out of nowhere.

                    The main problem is what I've said.

                    In a TWDD match, if you lose, you lose points, it's nothing serious, therefore people rush more, rather go for a risky and fast one instead of a safe one. They play reckless cause theres nothing to lose. And FC are there to even out the rushing.

                    In a fucking TWL match, no one is stupid enough to rush reckless like in DDs, since you lose a lot more if you lose there. That's why FC got removed from there. Since no one rushes reckless there.

                    Thats it, theres nothing more to discuss.

                    EDIT: Vote yes so laggy newbie rushers dont get the advantage.
                    EDIT2: I accidently voted no, someone switch my vote over to yes.
                    Last edited by RATTY...; 01-16-2006, 12:16 PM.
                    DuelBot> You have defeated 'nessy' score: (20-11)
                    Nessy> i left for 3 years clean
                    Nessy> came back got on rampage, won twl, #1 in elim for 3 weeks, not even tryin, gg

                    1:King Baba> i know my name is King Baba, but you can call me Poseidon

                    I Luv Cook> I'll double penetrate your ass:/

                    Bitterness is like cancer. It eats upon the host. But anger is like fire. It burns it all clean.


                    Broaden your horizons, read my blog:
                    -> http://foldhesten.mybrute.com/

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                    • #55
                      Originally posted by Izor
                      who the hell is voting yes since no one is saying they are on here
                      -CURSUM-, A I, all.your.base, AnZu, Aquatiq, Ara, Arikel, Ashlee, Asmodeus, Bawls, British, Burzum, Chingy, Cool koen, Da1andonly, Dant-Zu, Darkmoor, Deluge, Disliked, Drastwing, Dreamwin, Duclover, duivel, Dwopple, DzaR, Edify, Ekko, Fire Blade, genocidal, golden duck, gran guerrero, HandofDeath, Herik, hockeydude, Hydride, iKillburger, Ikrit, ISRAELI F15-I ACE, Jacklyn, Jeenyuss, JuNkA, Kawrae, kicker, King's Sword, Kuukunen, Last Rites, lnx, Mantra-Slider, Nethila, OMGIMONFIRE!, Paky Dude, Papa Diop, PH, Pio, Predator Rulez, PrOnEsSim, PSV-Fan, RednaZ, Reliable*, Rhino_haha, Salubrious, Sir Chrono, Skatarius, slow&deadly, soupero, Spikester, Sprained, Spriggan, The Devils Twitch, The Hawk, TopGod, Unabled, Viet_Pryde, Wax, Weaver, Zazu, Zingy, Zizzo, Zyclon
                      TWDTJ & TWDTB FINALIST 2019

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                      • #56
                        Originally posted by Jones
                        -CURSUM-, A I, all.your.base, AnZu, Aquatiq, Ara, Arikel, Ashlee, Asmodeus, Bawls, British, Burzum, Chingy, Cool koen, Da1andonly, Dant-Zu, Darkmoor, Deluge, Disliked, Drastwing, Dreamwin, Duclover, duivel, Dwopple, DzaR, Edify, Ekko, Fire Blade, genocidal, golden duck, gran guerrero, HandofDeath, Herik, hockeydude, Hydride, iKillburger, Ikrit, ISRAELI F15-I ACE, Jacklyn, Jeenyuss, JuNkA, Kawrae, kicker, King's Sword, Kuukunen, Last Rites, lnx, Mantra-Slider, Nethila, OMGIMONFIRE!, Paky Dude, Papa Diop, PH, Pio, Predator Rulez, PrOnEsSim, PSV-Fan, RednaZ, Reliable*, Rhino_haha, Salubrious, Sir Chrono, Skatarius, slow&deadly, soupero, Spikester, Sprained, Spriggan, The Devils Twitch, The Hawk, TopGod, Unabled, Viet_Pryde, Wax, Weaver, Zazu, Zingy, Zizzo, Zyclon
                        lol looks like half the list is basers
                        Zingy> do you have a hobby of making random comments that make no sense

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                        • #57
                          basers are people too

                          stop the bascism!

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                          • #58
                            Originally posted by RATTY...
                            You can only vote once newbie.

                            The reward after you kill is a good idea, remove the greens that appear out of nowhere.

                            The main problem is what I've said.

                            In a TWDD match, if you lose, you lose points, it's nothing serious, therefore people rush more, rather go for a risky and fast one instead of a safe one. They play reckless cause theres nothing to lose. And FC are there to even out the rushing.

                            In a fucking TWL match, no one is stupid enough to rush reckless like in DDs, since you lose a lot more if you lose there. That's why FC got removed from there. Since no one rushes reckless there.

                            Thats it, theres nothing more to discuss.

                            EDIT: Vote yes so laggy newbie rushers dont get the advantage.
                            EDIT2: I accidently voted no, someone switch my vote over to yes.

                            Unfortunately RATTY you are completely incorrect.

                            1) Teams generally don't rush in TWL-D because rushing is actually a bad strategy unless you're very good at it. Even if you are very good at it, teams that play defensively which are made of skilled players, will usually win regardless. Teams rush in TWDD because they are newbies and they don't know better. It is pretty easy to beat a team that rushes by just playing consistant and defensive. If you don't beat them, that's your fault, it's no fault of full greens.

                            2) It's true that laggers eat shots. Having full greens doesn't let people lag less. In fact it creates bigger problems. Sure, there's a chance that you may somehow hit a lagger, have them eat the shot, and then pick up a green right away, but there's an even BIGGER chance that you will hit them, and they will turn and kill you instantly before you can get to a green. There's also a bigger chance that because they lag, they will see greens on their screen that no one else sees and will get full charges from out of nowhere to kill you. There's also about the same amount of chance that they will run into a full charge green (that you can see) and kill you, as with you getting one yourself, thereby cancelling out the effect completely.


                            Full charge greens aren't skill because it's luck as to whether you get one or not. They aren't skill because of lag and the fact that sometimes different players will see greens in different areas resulting in invisible greens giving full charges that kill you. If it isn't skill, what use does it have in a game of skill? None.


                            Actually I don't even see why this should be up for a vote. Full charge greens have no place in TWDD, and they should be taken out vote or no vote.
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                            • #59
                              plain and simple. a game without greens requires more skill.
                              TWDTJ & TWDTB FINALIST 2019

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                              • #60
                                I dont recognize more than half of those people that voted yes ROFL

                                then again I dont recognize about 1/4 of people who voted no :P
                                Last edited by Izor; 01-17-2006, 04:35 AM.
                                I'm just a middle-aged, middle-eastern camel herdin' man
                                I got a 2 bedroom cave here in North Afghanistan

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