How is Pio's map different from the regular map?  The two pictures look the same to me.  I'm dumb, explain it.
							
						
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 u got a bit carried away there methinks server 
 
 i still dig the first one the most. the newer versions got too massive, specially arround the entrance. stabwounds right too. lot easier to enter.
 
 ill modify ur first map to what i think would be cool next week  
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 well the last one is for more players.. like 12vs12 basing...
 i'll try to make something with not too easy to get in.. but not too easy to defend either... lets see what i can getMirror <ZH> omg it shark
 Mirror <ZH> this sucks
 Server> dont worry mirror
 Server> shark fits your tits
 Peace <ZH>> shut up
 Peace <ZH>> i do not apperciate you talking to my girlfriend in that manner
 
 i.d.> Teach me how to not choke
 Witness> well first you put it in your mouth ... but not to long
 
 1:Hercules> ghoul
 1:Hercules> im level 90
 1:Hercules> in 9d
 1:Hercules> bought a char off ebay
 1:Hercules> cost me $50 but was worth it
 
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 ok this is something for twbd and go base
 
  
 
 or this
 
  
 
 (not a big difference)Last edited by Server; 01-21-2004, 06:42 AM.Mirror <ZH> omg it shark
 Mirror <ZH> this sucks
 Server> dont worry mirror
 Server> shark fits your tits
 Peace <ZH>> shut up
 Peace <ZH>> i do not apperciate you talking to my girlfriend in that manner
 
 i.d.> Teach me how to not choke
 Witness> well first you put it in your mouth ... but not to long
 
 1:Hercules> ghoul
 1:Hercules> im level 90
 1:Hercules> in 9d
 1:Hercules> bought a char off ebay
 1:Hercules> cost me $50 but was worth it
 
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 Lining in the current map is hard enough. Making cram impossible and allowing for bigger error margins for the attacker means they get in in no time at all.Originally posted by Server
 not too much space at all.. i think you all are saying that because you are too lazy to think some new strategy.. i know already couple that should and would work.. just needs more teamwork.. and that's what basing should be? but if everyone is fine with boring, not real skill needing cram.. fine
 I agree with wp, a slight variation of the first one is the best I've seen so far after the fact that removing the two tiles under flag would be the most simple solution to make cramming harder (note: not impossible) as it allows the attacking team to repel the terr out from the cram.5: Da1andonly> !ban epinephrine
 5: RoboHelp> Are you nuts? You can't ban a staff member!
 5: Da1andonly> =((
 5: Epinephrine> !ban da1andonly
 5: RoboHelp> Staffer "da1andonly" has been banned for abuse.
 5: Epinephrine> oh shit
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 I'm not totally opposed to your idea server, I quite like it, but as I see it you make the flagroom more crowdy and change too much of it.
 A change like making flagroom three tiles wider on each side and trying to preserve known angles is a more subtle change, even though giving the flagroom "two entrences".
 I'm sure this map could be a tweaked alittle more but this is a draft of what I'm thinking of.
 
  
 
 Edit: actually, the side walls are moved 4 tiles thus the "extra" tile under the ears... hmm
 
 Edit2: The map might be better if you removed the upmost tile or two on the middlebar at entrence so you can shoot at the defenders if they line.
 
 Edit3: Changed the map to implement what I meant in the earlier edits.Last edited by Malladrin; 01-21-2004, 02:52 PM.
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 lining hard? umm lol rightOriginally posted by Jeansi
 Lining in the current map is hard enough. Making cram impossible and allowing for bigger error margins for the attacker means they get in in no time at all.
 I agree with wp, a slight variation of the first one is the best I've seen so far after the fact that removing the two tiles under flag would be the most simple solution to make cramming harder (note: not impossible) as it allows the attacking team to repel the terr out from the cram. not even near to hard.. not even near to hard..
 
 cramming should be banned anyways so a map that doesnt let ppl cram like on the current one is ownage 
 
 i would like to see these new "good" terrs do lining.. cram terrs arent really doing anything .. oh well but we're here to talk about maps not this heh Mirror <ZH> omg it shark Mirror <ZH> omg it shark
 Mirror <ZH> this sucks
 Server> dont worry mirror
 Server> shark fits your tits
 Peace <ZH>> shut up
 Peace <ZH>> i do not apperciate you talking to my girlfriend in that manner
 
 i.d.> Teach me how to not choke
 Witness> well first you put it in your mouth ... but not to long
 
 1:Hercules> ghoul
 1:Hercules> im level 90
 1:Hercules> in 9d
 1:Hercules> bought a char off ebay
 1:Hercules> cost me $50 but was worth it
 
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 Basicly all i did was move over each side one tile, opening the base entrance 2 tiles more then normal.Originally posted by Sleepy Weasel
 How is Pio's map different from the regular map? The two pictures look the same to me. I'm dumb, explain it.
 
 Green Tile = New Tile (open)
 Red Tile = Removed Tile
 
 BEFORE (old map):
  
 
 AFTER (my map):
  Last edited by Pio; 01-21-2004, 07:35 PM.ZeUs!!> 48k - 44k Last edited by Pio; 01-21-2004, 07:35 PM.ZeUs!!> 48k - 44k
 leroy> zeus, it's time base
 ZeUs!!> yeah im old fashioned
 
 Zerzera> can't hear you lappos, you have a 300ms delay
 
 3:Uz> the only difference between a mexican and a texican is that they are on the side of the fence where the oil is.
 
 [May 29 04:22] DOTSY: the internet is for porn
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 I would love to try server's second suggestion. Flagroom battles are where it's at.  5:royst> i was junior athlete of the year in my school! then i got a girlfriend 5:royst> i was junior athlete of the year in my school! then i got a girlfriend
 5:the_paul> calculus is not a girlfriend
 5:royst> i wish it was calculus
 
 1:royst> did you all gangbang my gf or something
 
 1:fermata> why dont you get money fuck bitches instead
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 Server: Your map looks fun for a simple basingevent, nice long flagroomfights, but for a league the map is simply way too simple. Anyone can get in, so it's much harder to be the better team. I think the best is to have just 1 entrance, so you need to have good teamwork to get in.
 
 Pio: If your map is supposed to reduce the power of the cram, it won't make much difference. You also killed a powerful javshot that goes directly to the spot where the terr sits when cramming.
 
 
 
 The only thing that might improve basing and doesnt change things too much is removing those two little nubs, like Mattey said in his first post.
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 You know what might make server's base a little harder to get in... is if there were some holes added right under the choke point "t". This was lining could be accomplished when the enemy is not only coming THROUGH the choke point, but before they even TRY to enter it. These holes would also add a couple jav shots, fairly easy ones, but holes for attacking the base as well (this way and spider caught back on the line can be killed).
 
 And no Server, cramming shouldn't be banned. I remember when I used to spider, how more mindless lining was than cramming is now.
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 2 entrances bram ... one on the roof and one in the current position ... the only thing is that we'd hafta envelope the FR which is fine bc we don't even use the middle area ears. Why a 2nd entrance on the roof? Well then they are separated enough to still allow defending of both chokepoints. Btw ... I like the idea of having 4 ears total in the FR as opposed to the 2 ears in FR currently implemented.Originally posted by Dabram
 Server: Your map looks fun for a simple basingevent, nice long flagroomfights, but for a league the map is simply way too simple. Anyone can get in, so it's much harder to be the better team. I think the best is to have just 1 entrance, so you need to have good teamwork to get in.
 
 Pio: If your map is supposed to reduce the power of the cram, it won't make much difference. You also killed a powerful javshot that goes directly to the spot where the terr sits when cramming.
 
 The only thing that might improve basing and doesnt change things too much is removing those two little nubs, like Mattey said in his first post.
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 gah.. nothing is fine 
 
 how about a double entrance..
 
   
 
 or this
 
  Mirror <ZH> omg it shark Mirror <ZH> omg it shark
 Mirror <ZH> this sucks
 Server> dont worry mirror
 Server> shark fits your tits
 Peace <ZH>> shut up
 Peace <ZH>> i do not apperciate you talking to my girlfriend in that manner
 
 i.d.> Teach me how to not choke
 Witness> well first you put it in your mouth ... but not to long
 
 1:Hercules> ghoul
 1:Hercules> im level 90
 1:Hercules> in 9d
 1:Hercules> bought a char off ebay
 1:Hercules> cost me $50 but was worth it
 
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 New shots would be made, and it would be much harder for people to cram with my idea. Way more space for attacking spiders/javs to shoot. Before you had 3 tiles to attack into, now you have 5. Small diffrence but i'd bet it would work. But we will never know unless it was tested.Last edited by wadi; 01-22-2004, 03:49 PM.ZeUs!!> 48k - 44k
 leroy> zeus, it's time base
 ZeUs!!> yeah im old fashioned
 
 Zerzera> can't hear you lappos, you have a 300ms delay
 
 3:Uz> the only difference between a mexican and a texican is that they are on the side of the fence where the oil is.
 
 [May 29 04:22] DOTSY: the internet is for porn
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 my new idea.. more room for fr battles and entrance is starting to be nice imo...
 
  Mirror <ZH> omg it shark Mirror <ZH> omg it shark
 Mirror <ZH> this sucks
 Server> dont worry mirror
 Server> shark fits your tits
 Peace <ZH>> shut up
 Peace <ZH>> i do not apperciate you talking to my girlfriend in that manner
 
 i.d.> Teach me how to not choke
 Witness> well first you put it in your mouth ... but not to long
 
 1:Hercules> ghoul
 1:Hercules> im level 90
 1:Hercules> in 9d
 1:Hercules> bought a char off ebay
 1:Hercules> cost me $50 but was worth it
 
 Comment
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