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  • PjOtTeR
    replied
    Originally posted by Dwopple View Post
    basing has been the same ever since i started (except for the point race to time race ofc)

    i do have 2 twl years of experience and how many titles have i won in basing? 2. how bout you bram? o, 1....way back in the first season of basing when everyone was like 'wtf b@sing?'

    if you wanna have a clusterfuck league...make one, call it TWCF, cuz thats what 2 terrs will do. hey you can make a new map and everything!!!

    ur so good bram, soooo so good

    TW basing is the youngest TWL league yet it has been changed the most, leave it the fuck alone, its worked fine the past 7 seasons of this...the map change was a big enough change giving squads a chance to break a well developed cram, stop bitchin at ur suckfest disoblige and actually try to get good at what we have now. how else do you think dice has won the past 2 seasons?
    Shows you started playing this game only recently...

    How hard have you earned those titles of you?.... yes that's what I'm saying..

    I doubt 2 terrs being used to much and even if they're used, I doubt it being better then a regular line-up...

    Damned right bram is good...

    TWLB is as young as TWLJ I believe.
    How is removing 2, yes only 2 tiles on a map of thousands of tiles a big change? please explain... It only causes terr not to be able to sit still... that's not a big change.
    In LJ they changed the map for far more then 2 tiles over the past few years, which in my opinion caused a way bigger change, because nowadays you can just run away from every difficult situation easily. And yes it's not at all hard to go 5-1 or better in the start by just straying bombs and running. cause of the way the map is now, while seasons back it was way harder. Also in my opinion they should put shrap back on jav eventhough im not used to it at all anymore, but it takes way more skills to get good at shrapped jav.

    And last but not least, I think they won twlb by being able to overall lag more and eat more bullets then any other squad combined.

    In reaction to this thread:

    Why do you people care so much about the change to have an extra terr? it's not like it's that big of a change... Just because you cannot be creative and are only able to do the same routine over and over again doesn't make it a bad idea. I doubt any squad being able to use 2 terrs and win a match with it, or even dominate matches with it. And if a squad is able to adapt and able to really make it an advantage for them to have 2 terrs, All the more praise to em.

    Leave a comment:


  • MirrorriM
    replied
    Originally posted by Sirius View Post
    Blame the past TWL captains who thought 10 was good. Dont be angry because the majority of people disagreed with you that there are less than 8 LD squads. - Mirrorrim

    That's cute, but I'm not angry. And the majority didn't disagree, just a few previous TWLD squad captains you chose by silly bias to ask, as if their opinion holds more weight than non-captain players who've been playing for a while, if you're going to resort to 'votes'. I only even brought it up simply because this thread further underlines points I have made previously. When you leave everything up to 'vote' from the players, then you may as well make a bot replace you and we can all give it votes on what we think would be best. Having your position requires more than just asking 'previous twl squads captains' what they think.

    You need to be able to know the situation well enough yourself to call the shots, not let 'players' run the show through votes while you turn off certain older players from even participating in your league season at all. And yes, there are quite a few old players I've spoken to other than Reaver who won't even play this season due to choice-making like that. I have nothing personal against you obviously, but it's rather apparent that you are in the dark about quite a few things in certain league areas and for certain divisions. And not just a little.
    Did you forget that I originally had it at 8? Excuse me for being open to what TWLD squad captains and the general public would like. 10 TWLD squads was decided a while ago and no one went crazy about it after. Talk about quite the overreaction--not playing because 2 more squads are allowed to play? Jeez, lighten up.

    I'm still open to reasons for why 2 terrs is the end of TWL as we know it.

    Leave a comment:


  • eelam <tw>
    replied
    re

    Mirror, in all honesty the only newbs that talk about basing as being boring and stale are the newbs who dont play in the league or aren't good in it. They wont realize the big changes of taking those 2 blocks will have on gameplay already. By removing those 2 blocks you have increased the number of fights in cram and forced squads into using a different craming/lining method. I think this is a big change in itself and should be the only change implemented this season, because we have been able to practice with these settings. So i think FOR THIS SEASON , we should let this be the onlychange and remove the 2 terr thing :P because squads haven't had the summer to practice it B). (DO IT BEFORE I TELL SARGER ON U AND U GET SLAPPED!)

    Leave a comment:


  • Sirius
    replied
    Blame the past TWL captains who thought 10 was good. Dont be angry because the majority of people disagreed with you that there are less than 8 LD squads. - Mirrorrim

    That's cute, but I'm not angry. And the majority didn't disagree, just a few previous TWLD squad captains you chose by silly bias to ask, as if their opinion holds more weight than non-captain players who've been playing for a while, if you're going to resort to 'votes'. I only even brought it up simply because this thread further underlines points I have made previously. When you leave everything up to 'vote' from the players, then you may as well make a bot replace you and we can all give it votes on what we think would be best. Having your position requires more than just asking 'previous twl squads captains' what they think.

    You need to be able to know the situation well enough yourself to call the shots, not let 'players' run the show through votes while you turn off certain older players from even participating in your league season at all. And yes, there are quite a few old players I've spoken to other than Reaver who won't even play this season due to choice-making like that. I have nothing personal against you obviously, but it's rather apparent that you are in the dark about quite a few things in certain league areas and for certain divisions. And not just a little.

    Leave a comment:


  • MirrorriM
    replied
    Originally posted by Reaver View Post
    I'm not trying to derail the thread so I'll add to what I'm mostly interested in and then add to the topic at hand.

    There is not 10 competitive TWLD squads this season. I completely understand some people disagree and I know that 'competitive' is subjective but based on the people that I talk to in game that have been playing TWL for quite a few seasons, 10 squads is pushing the limit for TWLD right now. I was pretty happy to see 8 because I figured there would be fewer blowout games and even better, squads would actually fight to get into TWLD, which is what it should be. Think back years ago to when elim was packed and the usage req's were 100--it actually took effort to get in (not much, granted) and it made the eliim games that much sweeter. When you've got TWLD positions that you're practically giving away it just really takes away from the league in my opinion. I understand, you need to nurture new talent, but what about teasing people a bit and making them work for it rather than just handing it over? I guess I'm just a different person, working for something makes it that much more enjoyable rather than having it handed to you.

    Back on Topic:

    I'd say people are over-reacting a bit, I don't really think 2 terr's is a viable option but I can tell you this, if I actually heard about a team that was going to try it, I'd probably show up to watch the game, because it would be interesting and a change up from the old mundane. I didn't really get to see as many diso lb's this past season as I would have liked to since from what I've heard they played some interesting lineups. I'm not saying it's a good idea or a bad idea, just that people are shooting it down before it's even had a chance and that LB definitely needs a change up.
    I dont agree in handing players a spot in TWL, either. I was perfectly fine with 8 squads. But after so much discussion about it in other threads, I decided to ask the highest-ranking squads on the LD ladder, putting emphasis on what TWLD caps from past season's thought. This is what they gave me.

    Leave a comment:


  • MirrorriM
    replied
    Originally posted by RednaZ View Post
    How is this a reasonable argument?

    The 2 terr allowance is definitely a change. The question is: is it really that radical? At first glance it may seem so. But are squads really going to use it? Can it be effective? It's one less major fighting ship. Bursts are not going to clear out a squad like a jav or spid could. Players dont need to attach to 2 different terrs. It was tested with good teams, and guess what? 2 terrs failed. So why put it in? Just another creative option.

    First you point out that a second terrier is completely irrelevant and unnecessary and then you say overall testing has failed. The only reason to implement this is in your own words is "another creative option"? A completely irrelevant and unnecessary option? How is this an argument at all?
    Why do we need to limit the ship if we all think it will fail anyway? Why not give people the option, if they want to try? It could possibly add more strategy; do the positives of more bursts outweigh the effects of one less fighter ship? Will people even use it?

    Leave a comment:


  • Capital Knockers
    replied
    Originally posted by Reaver View Post
    I'm not trying to derail the thread so I'll add to what I'm mostly interested in and then add to the topic at hand.

    There is not 10 competitive TWLD squads this season. I completely understand some people disagree and I know that 'competitive' is subjective but based on the people that I talk to in game that have been playing TWL for quite a few seasons, 10 squads is pushing the limit for TWLD right now. I was pretty happy to see 8 because I figured there would be fewer blowout games and even better, squads would actually fight to get into TWLD, which is what it should be. Think back years ago to when elim was packed and the usage req's were 100--it actually took effort to get in (not much, granted) and it made the eliim games that much sweeter. When you've got TWLD positions that you're practically giving away it just really takes away from the league in my opinion. I understand, you need to nurture new talent, but what about teasing people a bit and making them work for it rather than just handing it over? I guess I'm just a different person, working for something makes it that much more enjoyable rather than having it handed to you.

    Back on Topic:

    I'd say people are over-reacting a bit, I don't really think 2 terr's is a viable option but I can tell you this, if I actually heard about a team that was going to try it, I'd probably show up to watch the game, because it would be interesting and a change up from the old mundane. I didn't really get to see as many diso lb's this past season as I would have liked to since from what I've heard they played some interesting lineups. I'm not saying it's a good idea or a bad idea, just that people are shooting it down before it's even had a chance and that LB definitely needs a change up.
    I agree with the second part, about basing.

    Leave a comment:


  • Dwopple
    replied
    Originally posted by Dabram View Post
    yeah because dwopple who has 2 years of basing experience with only playing lineups consisting of 1 terr 2 sharks and 5 spiders knows that is the only way basing is supposed to be played.
    and everyone who tries to change that is clearly just trying to ruine the beauty of the basing-league. basing clearly revolves around 1 terr trying to sit safely somewhere doing absolutely nothing except burst a bit, then the 2 sharks trying to get 3 reps out each time and die in time before the other shark attaches again, any shark who makes it his goal to mine a lot gets cursed ofc. and then there are the 5 spiders ofc who during the largest parts of the game cram up together in a small area and aim/shoot out of a small entrance to keep the enemy out as long as they can, usually untill one of the enemies picks up an extra full charge or extra rep that just gives them enough advantage to push back into the fr, and then another intriguing battle between 5v5 spiders occurs. oh yes what would a shame would it be if that kind of game would get changed after a few years.


    wait, no.


    anyway, in reality this will hardly change anything because all squads that are currently qualifying will remain to use 1 terr 2 sharks and 5 spiders, because that's what this generation basers is only comfortable with.

    bram? ur describing a game vs brainwave and deathcaps or somethin


    basing has been the same ever since i started (except for the point race to time race ofc)

    i do have 2 twl years of experience and how many titles have i won in basing? 2. how bout you bram? o, 1....way back in the first season of basing when everyone was like 'wtf b@sing?'

    if you wanna have a clusterfuck league...make one, call it TWCF, cuz thats what 2 terrs will do. hey you can make a new map and everything!!!

    ur so good bram, soooo so good

    TW basing is the youngest TWL league yet it has been changed the most, leave it the fuck alone, its worked fine the past 7 seasons of this...the map change was a big enough change giving squads a chance to break a well developed cram, stop bitchin at ur suckfest disoblige and actually try to get good at what we have now. how else do you think dice has won the past 2 seasons?

    Leave a comment:


  • Reaver
    replied
    I'm not trying to derail the thread so I'll add to what I'm mostly interested in and then add to the topic at hand.

    There is not 10 competitive TWLD squads this season. I completely understand some people disagree and I know that 'competitive' is subjective but based on the people that I talk to in game that have been playing TWL for quite a few seasons, 10 squads is pushing the limit for TWLD right now. I was pretty happy to see 8 because I figured there would be fewer blowout games and even better, squads would actually fight to get into TWLD, which is what it should be. Think back years ago to when elim was packed and the usage req's were 100--it actually took effort to get in (not much, granted) and it made the eliim games that much sweeter. When you've got TWLD positions that you're practically giving away it just really takes away from the league in my opinion. I understand, you need to nurture new talent, but what about teasing people a bit and making them work for it rather than just handing it over? I guess I'm just a different person, working for something makes it that much more enjoyable rather than having it handed to you.

    Back on Topic:

    I'd say people are over-reacting a bit, I don't really think 2 terr's is a viable option but I can tell you this, if I actually heard about a team that was going to try it, I'd probably show up to watch the game, because it would be interesting and a change up from the old mundane. I didn't really get to see as many diso lb's this past season as I would have liked to since from what I've heard they played some interesting lineups. I'm not saying it's a good idea or a bad idea, just that people are shooting it down before it's even had a chance and that LB definitely needs a change up.

    Leave a comment:


  • Dabram
    replied
    yeah because dwopple who has 2 years of basing experience with only playing lineups consisting of 1 terr 2 sharks and 5 spiders knows that is the only way basing is supposed to be played.
    and everyone who tries to change that is clearly just trying to ruine the beauty of the basing-league. basing clearly revolves around 1 terr trying to sit safely somewhere doing absolutely nothing except burst a bit, then the 2 sharks trying to get 3 reps out each time and die in time before the other shark attaches again, any shark who makes it his goal to mine a lot gets cursed ofc. and then there are the 5 spiders ofc who during the largest parts of the game cram up together in a small area and aim/shoot out of a small entrance to keep the enemy out as long as they can, usually untill one of the enemies picks up an extra full charge or extra rep that just gives them enough advantage to push back into the fr, and then another intriguing battle between 5v5 spiders occurs. oh yes what a shame it would be if that kind of game would get changed after a few years.


    wait, no.


    anyway, in reality this will hardly change anything because all squads that are currently qualifying will remain to use 1 terr 2 sharks and 5 spiders, because that's what this generation basers is only comfortable with.

    Leave a comment:


  • Capital Knockers
    replied
    nevermind.

    Leave a comment:


  • Soilderz
    replied
    Edited because my captain posted a positive post about the 2 terrs...

    Leave a comment:


  • Money
    replied
    throw ya hood up we gon' do this shit for texas
    get ya benz get ya drop pull out ya lexus
    pull up at the park right up after dark
    this for south park 3rd ward and hiram clarke
    this for 59, this for 610
    southside young don a few good men
    this for 45, north and the south
    dis for dem ni***s with them diamonds in they mouth



    1 TERR

    Leave a comment:


  • Dwopple
    replied
    Originally posted by Dabram View Post
    sounds all good, i especially appreciate the extra shipchanges. though i'm always skeptical if the website will actually deliver what is promised to us; we've been waiting on working statistics for years. :P

    to you whining conservative newbies, if you think 2 terrs sucks for basing, the rules don't state you have to use them, just stick to your 1 terr, 2 sharks and 5 spiders please and shut up; since there's loads of you, most of your games will probably be the same as last season.

    as for disoblige (well we first gotta find a way to qualify :P) i'm so gonna use 2 terrs, 1 wb 1 jav 1 spider 1 lanc and 2 sharks!!!!! and then change to some extra wbs once we get fr


    mirror you see what kinda bullshit you have brought this league?

    ....

    Leave a comment:


  • Dabram
    replied
    sounds all good, i especially appreciate the extra shipchanges. though i'm always skeptical if the website will actually deliver what is promised to us; we've been waiting on working statistics for years. :P

    to you whining conservative newbies, if you think 2 terrs sucks for basing, the rules don't state you have to use them, just stick to your 1 terr, 2 sharks and 5 spiders please and shut up; since there's loads of you, most of your games will probably be the same as last season.

    as for disoblige (well we first gotta find a way to qualify :P) i'm so gonna use 2 terrs, 1 wb 1 jav 1 spider 1 lanc and 2 sharks!!!!! and then change to some extra wbs once we get fr

    Leave a comment:

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