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  • Originally posted by Nickname
    I don't get why we're shrinking TWLB to 12 squads. We got rid of the 2-3 squads at the bottom that had no right to be there - why not let someone else like Elenya take a shot?
    As funny as it may seem, Elenya doesn't deserve it. I don't like the idea of having TWLB shrunk down either. Still, even though Spores is somewhere around no. 40 on the twbd ladder, we are a lot better (yes, we are better) than Elenya. Of course, somebody may come up with the question, if Spores deserves TWLB, why aren't they higher on the ladder? For all you curious people: Spores DOES aim for TWLB, but the primary goal for us is to deserve the spot first. Not just ride in with 100-0 victories against 2-day-old squads. That's why we play the best.

    PS: I'm all open for flaming now, have a go at it!
    6:megaman89> im 3 league veteran back off

    Originally posted by Dreamwin
    3 league vet

    Comment


    • I haven't heard anything about cutting twlb down to 12 squads (no shit desp, you never base). And I can't see a point in it either. I think it's important to give many squads the opportunity to participate and have fun in leagues, even if they aren't as good as the top basing squads. And, every year, upsets happen.
      1: cundor> let's do a disoblige .?go base
      1: Cremation> cundor desperately trying to tell the world hes a diso
      1: cundor> dude
      1: cundor> i already told my parents
      1: Desperate> LOL
      1: Cremation> HAHA
      1: bram> :)
      1: Da1andonly> LOL

      Comment


      • hehe phren..but if you havent noticed..elenya wont make twlb whether is there is a reset or not.. they are #18 right now.. thx to melee and RB and spastic..

        but anyways..i dont see a point in cutting twlb to 12 squads... (which i havent heard anything about it).. why not those squads have a chance in twl?
        1 + 1 = 1

        Comment


        • the point of having 12 in twlb is to exclude frankly what i would call newb squads from twl and keep the matches competetive. for example, the current #18 TWBD squad is elenya....a very active squad which has still only managed 1021 twbd rating. 17th is KillerTiger are these the kind of squads you guys want in TWL? im not trying to talk shit about elenya or KT, i just dont think they are ready for TWL yet and i dont think itd be too fun for squads like spastic/diso/pallies to play TWLB's against them and yawn their way through the entire match. some blowouts will be inevitable in all leagues, but extreme blowouts that are just flat out boring should be avoided if possible and thats why the number of teams needs to be reduced to fit the depth of talented squads in that league. TWBD is for new squads, let TWLB be for good squads that want to play good competetive matches.
          There exists a fine line between hard partying and destitution.

          Comment


          • I say the more the merrier, keep it at 18 squads. Even if a squad has no chance at winning, I still think that if they bd a fair amount and care about basing why not let them participate. Some also might show a few surprizes when competition becomes heated. The only thing I think should limit the number of squads is if a squad is allowed in but leaves 5 minutes into the match because they are getting owned or something. But if we have enough dedicated squads that WILL try their best, even if the best not so good, at least they were given their chances and have played a good game.
            -L3

            Comment


            • Originally posted by lunch3
              I say the more the merrier, keep it at 18 squads.
              wait, when did it go up from 16?

              shit, someone forgot to inform me.

              ...

              Comment


              • 18? 12? Where are you guys getting these numbers from?

                I'll talk about last season since I can and since I was the one who changed it to 16 squads.

                The reason TWLB is 16 is multifold:

                1) To equalize TWLB with the other two leagues so that their schedules could match and so that the season, playoffs and finals could follow the same structure and thus be much easier to follow.

                2) 16 is a great number to make schedules. Schedules for SS leagues should try to be as close to 10 games/season (or 10 game weeks) as possible. This keeps it long enough to be fun, but short enough so that dropouts don't significantly hurt the league. Why 10? I've just noticed from 3 previous TWL seasons, and 12 Pro League seasons that 10 seems to be the magical number. With 8, 10, 12, 14, or 18 teams, it's hard to make a good schedule and a good playoff bracket that's intuitatively easy to understand.

                3) More than 16 you really start getting way too many squads that should not be in the league in the first place.

                4) TWL is about letting lots of people enjoy the leagues while also ensuring competition. So >16 is too many teams, but <16 makes it so that you don't let people participate. As long as squads are serious enough to really try to get into TWL and play, they are good for the league. Since there are really only around 20 of those squads in TW, and about 4 drop out in each league in the season, 16 is a good number

                -Epi
                Epinephrine's History of Trench Wars:
                www.geocities.com/epinephrine.rm

                My anime blog:
                www.animeslice.com

                Comment


                • Originally posted by Nickname
                  I don't get why we're shrinking TWLB to 12 squads. We got rid of the 2-3 squads at the bottom that had no right to be there - why not let someone else like Elenya take a shot?
                  The problem is that Elenya simply can't compete with squads like spastic, diso, rabbits, or pallies. The idea behind 12 was to make it more competitive.
                  5:royst> i was junior athlete of the year in my school! then i got a girlfriend
                  5:the_paul> calculus is not a girlfriend
                  5:royst> i wish it was calculus

                  1:royst> did you all gangbang my gf or something

                  1:fermata> why dont you get money fuck bitches instead

                  Comment


                  • Leaving it at 16 means top squads have some easy matches.. But between the "lower" squad you have competition and between the "higher" squad you have competition.
                    Maybe God was the first suicide bomber and the Big Bang was his moment of Glory.

                    Comment


                    • MALLADRIN UR AVATAR RULES, LMAO ITS HULARIOUS, as for basing, it takes a lot of teamwork and skill, much more practicing.
                      the price is right, bitch.

                      Comment


                      • Exactly, not many squads can compete w/ diso/pallies/rabbits/spastic/mambo besides themselves.
                        _o_2NASRALLAH

                        Comment


                        • im guessing incuria, rejected basers, -final-, and maybe syndicate probably could, cig
                          ...

                          Comment


                          • Originally posted by Galleleo
                            Rand, that would be a bad idea. Inc for instance if pure basing.. We would just end up with 0-10 in ld and lj.
                            then you wouldn't belong in a 3 league twl

                            what i'm saying is the best 16 overall squads all in the 3 leagues would be cool. not the 16 base squads get to play every league heh

                            Originally posted by Fit of Rage
                            The problem is that Elenya simply can't compete with squads like spastic, diso, rabbits, or pallies. The idea behind 12 was to make it more competitive.
                            why don't we save you the trouble and make it a 4 team league then? gimme a break, twl isn't around for the top 4 teams to stockpile players and dominate, it's around to make trench wars a little bit better. if you want teams to stop getting 0-10, look at the teams that are 10-0, you can't have one without the other.

                            if tw could sustain 22 teams, 11 weeks, 10 games vs conference rivals and a bye week, i'd be all for that, if that many people are into it with that many stable squads, why not?

                            based on last season i'd say 16 is about right for the present moment. last season was a success aside from the bad leadership of a few squads. trench wars proved it can sustain 16 squads in all 3 leagues, to lower this amount would be an injustice.
                            Philos> I both hate you and like you more than anyone in this game randedl
                            Philos> there is something about you
                            Philos> You're like the wife i'd love to fuck, but beat every night after work

                            PhaTz> we should all wear t-shirts that says "I WAS THERE WHEN RANDEDL LOST TWLD" and on the back, "TWICE"

                            Comment


                            • ur rite awe, -F- and such prolly could beat them squads, SYnd i aint listing bc as of now they arent showing much interested in it, Incuria sure they are good, but i think they are on a lower level then Spastic/diso/pallies and such. Sure they'd give them a good tuff match but 9 outa 10 shots i'd say they'd lose, maybe by a very slim margin.

                              And as exactly what Rand said, when u got teams goin undefeated (diso last season) ur bound to have squads having losing and very bad records no matter if u have 20 teams, 16 teams, or 12 teams, Even if u have less then that u'd have teams w/ very bad records. If u want a more competative league u gotta 1st distrubute the best players throughout the squads, basicaly what u have is a very small percent of very elite guys, who all basicaly bunch up on 1 or 2 squads. Then u have the next level of guys who are close to elite but arent quite tehre. And they basicaly make up the bench of them 1-2 squads listed above. Then u have ur fair share of over average players who make up most of the rest of the league.
                              _o_2NASRALLAH

                              Comment


                              • Originally posted by Randedl
                                why don't we save you the trouble and make it a 4 team league then? gimme a break, twl isn't around for the top 4 teams to stockpile players and dominate, it's around to make trench wars a little bit better.
                                i dont know what the official word on TWL's mission is, but i would hope its not "everyone plays" like AYSO or something. point is not to sacrifice a league where every game is fairly competitive in order to give dragonguard or puma a chance to base....as if they even care.

                                and cig, its not about avoiding any one team from going 10-0 or 0-10, its about avoiding games that are 200k-0 where you wanna poke your eyeballs out cuz they are so boring. in a smaller league there probably still would be an undefeated team, but the worst team they face would be the 11th or 12th best team, not the 16th...and there is quite a difference in talent level between 12 and 16.
                                Last edited by Escalate; 01-18-2004, 11:16 PM.
                                There exists a fine line between hard partying and destitution.

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