Originally posted by Rab
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The reason you are likely seeing worse FPS in javduel is due to LVZs and more likely due to Radar Zoom. You see significantly more map in javduel than in elim, which means more tiles to be rendered.
I also have the upon start FPS issue. Noticed it when testing in empty zones for client development. Another way to "get things fixed" is to enter a ship and fire a bullet. Seems there's likely some bug in Continuum regarding if memory for "weapons" or "sounds" etc has not been properly initialized with at least 1 value. Nothing we can do to fix that.
Regarding settings, I'd consider not using Software Emulation unless you have a bad graphics card. Why use software for all rendering and not the GPU? That said, windows is likely using it when you have the game in windowed mode, to manage the screen rendering, even if the game is not doing so directly.
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