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Changing the basing map

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  • Mattey
    replied
    That's what I was thinking when I saw it, except I was thinking 10v10 with still 1 terr, but 3 sharks.

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  • warportal
    replied
    btw, this map wouldn't be good for 8 vs 8 basing.
    But dude see the possibilities!! :O 12 vs 12 basing??? Squads could be bigger, 2 terrs is possible, 3 sharks, 5 spidermax rule, omg get the map up already!!

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  • warportal
    replied
    lol there's a PIT OF DEATH in between the two entrances!!!!!
    those two flat vertical sides of the upper left and right bubble aren't nice though . make it a real bubble, not a flat on one side bubble.

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  • Mattey
    replied
    I really like what that would do to FR battles too.

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  • Sufficient
    replied
    Actually looks kinda cool ... although a FR approach from the lower side looks harder. Still ... a neat idea.

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  • Server
    replied
    how ever... i edited the current map...

    how would you like this?

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  • Server
    replied
    za gophar only wants to keep old map because it took him so long to learn jk...

    imo 2 entrances would be nice

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  • za gophar
    replied
    no changes.

    because the cram isnt that hard to break, and in the end the best squad is gonna win.. and this is a pretty damn good map anyway.

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  • Miku19
    replied
    Originally posted by Sufficient
    porque? why?
    it's pork, not pourquoi

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  • Randedl
    replied
    why not just try everything out?

    maybe we can have a 4 spider max, 2 entrance flagroom with jav shots from the roof incorporated to the current fr with a bigger entrance and no nubs? oh and wadi wanted to take away terr bursts.

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  • Jason
    replied
    ?go #basefr13

    In the words of the way-past-cool Kool-aid Man, OH YEAH!!!

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  • Sufficient
    replied
    Originally posted by za gophar
    no map changes.
    porque? why?

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  • za gophar
    replied
    no map changes.

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  • Guest's Avatar
    Guest replied
    Easy now guys, he is on your squad, right?

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  • Pyros
    replied
    you dont even play the game anymore

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