Leagues are there to reward squads who can last the distance. I don't believe that TWL necessarily rewards squad longitivity at the moment. In my opinion, the whole way that squads are selected for TWL causes the high amount of squads to fall out of it.
Think about TWD for a minute. How often does a new squad get created, rise up the rankings, then dissolve? Every couple of weeks or so.
It is easy enough for that squad to win a few games and get to a high ranking in the ladder(s), especially once the TWL teams have been taken out of them, and then qualify for TWL.
It seems that TWL qualification occurs for most new squads within that cycle, which is the problem and it is this which seems to encourage squads to go for it. They know that they can relatively easily get into TWL so they go for it. Its kind of a quick fix of action for that squad.
As i've said before, I believe that a set time for squads to participate in TWD is needed so that these types of squads are eliminated from TWL. 3 months should be the absolute minimum amount of time. I would prefer to see 4 at least though.
In addition to this, I believe league operators should be looking at individual squads merits, not just their TWD ranking/rating. Things like the calibra of opposition faced should be taken into account as well.
Also, all squads that finished the previous season should be automatically accepted back for the new season. This will reward stability and provide more incentive for newer squads to stick together. Granted you will get a few squads who will not get any better, maybe even worse, but every league in every sport/ game has weak teams in them. It makes it more exciting when one of them manages to beat a top team. And besides, its nice for them to be able to win at least 1 game against a similarly skilled team.
The remaining places should be fought for using Fruitang's tournament idea. Then replacement squads will not be able to sneak through without facing good opposition.
With these measures, I believe that the league sizes do not need to be reduced. With careful squad selection, TWL could easily support the current amount of squads.
Think about TWD for a minute. How often does a new squad get created, rise up the rankings, then dissolve? Every couple of weeks or so.
It is easy enough for that squad to win a few games and get to a high ranking in the ladder(s), especially once the TWL teams have been taken out of them, and then qualify for TWL.
It seems that TWL qualification occurs for most new squads within that cycle, which is the problem and it is this which seems to encourage squads to go for it. They know that they can relatively easily get into TWL so they go for it. Its kind of a quick fix of action for that squad.
As i've said before, I believe that a set time for squads to participate in TWD is needed so that these types of squads are eliminated from TWL. 3 months should be the absolute minimum amount of time. I would prefer to see 4 at least though.
In addition to this, I believe league operators should be looking at individual squads merits, not just their TWD ranking/rating. Things like the calibra of opposition faced should be taken into account as well.
Also, all squads that finished the previous season should be automatically accepted back for the new season. This will reward stability and provide more incentive for newer squads to stick together. Granted you will get a few squads who will not get any better, maybe even worse, but every league in every sport/ game has weak teams in them. It makes it more exciting when one of them manages to beat a top team. And besides, its nice for them to be able to win at least 1 game against a similarly skilled team.
The remaining places should be fought for using Fruitang's tournament idea. Then replacement squads will not be able to sneak through without facing good opposition.
With these measures, I believe that the league sizes do not need to be reduced. With careful squad selection, TWL could easily support the current amount of squads.
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