I remember a few people a while back people brought up the idea that we should lower the roster limit on all squads to something incredibly low like 15 just so that you can have a first line of players you would show to their respective leagues, whether it be basing, javs, or warbirds. This doesn't work out because basing league requires eight players, which is much more demanding considering that not all of the players can play the ship that the squad requires. What if, we were to separate the leagues so that it would work bi-annually, meaning in the summer you could have the dueling league running, and in the fall you would have the basing league running, never together. Roster limit for basing league should remain at 35, but should not be regulated during TWD ladder play. Dueling league squads can have a roster limit of 15 during leagues, 20 during TWD ladder play, just because the players who play in the squad can be with any other player without having to worry about ship set problems that will occur with basing.
Some advantages to this are:
1) Trench Wars is no matter how you look at it, a basing zone. When a new player comes to this zone, we will guarantee them that basing will have its own league specialized at what this zone is geared to do.
2) Less burden on the players and staff - Staff will have less problems with being short-handed on league weekends, and players won't be demanded to stay on for extended hours at a time to grind through 3 league games, week after week during league season.
3) Squads have too many "middle-ground" men who are not being put in the spotlight for what they are good at. There are too many players that are simply not in the spotlight when they are overshadowed by the players who MVP every game for their squads.
4) This gives a chance for players who are normally duelers to REALLY try out basing, and for basers to step into the realm of dueling -- I think this is one of the greatest advantages, because even though a 3 league squad will have players that will say that "I will try to Warbird this season", will never get around to doing it because the squad demands them to do what they are best at instead of wasting time away from practicing from what they are good at.
5) This gives our zone competitive activity all year round, rather than jumbling them all up together in a few months of hectic confusion and stress.
6) Squads who are currently basing squads that do not wish to participate in the dueling leagues will not be removed from TWD play nor from TWD ladders. However when it comes to league selection period, these squads will be omitted.
7) At the end of each league, all squads will be erased from TWD and must be re-registered. You may think this is erratic and bothersome for the captains but, this will benefit us all in a few ways:
a) Inactive squads will automatically be removed bi-annually through this process
b) It gets the captains to re-think their approach to the squad based on their previous league appearance if they like it or not. In a sense, its a nudge to every squad captain alike to rethink their squad's direction, which may be lacking in many squads.
c) This may tick off players who have been in their squads for years upon years without leaving, having records on twd like Apr 2003 - Current. Dates don't make a player, in retrospect, if your captain accidently removed you from the roster and had you rejoin the squad, your long-time record would be removed just like that. Plus, it is still evident from squad history that you have been loyal to a squad, but it will be displayed like this instead:
Pirates (Sept 04 - Jan 05)
Pirates (May 05 - Aug 05)
etc etc.
8) If Player A who is in SQUAD X of the basing league has just finished their basing leagues, and wishes to join a dueling league they MUST leave the basing league for the dueling season. This works vice versa, when a dueling player wishes to leave for a basing league during Dueling league's off season, must first leave their dueling league squad first.
9) There may be an option to include for squad captains to create their squad mainly for Off-season purposes. For example, if the players of Anti-Scrub, a basing squad, did not wish to participate in the dueling leagues, they can select "off-season" for their Squad's reregistration at the start of the Dueling league season. This would allow them to have as many players as TWD allows them to have, still play in TWD games, but not qualify themselves when Dueling League selection commences.
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Long read sorry, hope you find some ideas worthwhile, and perhaps even adding your own. In conclusion, leagues should be segmented, it savours the moment much more than having 3 leagues all jammed up together.
Some advantages to this are:
1) Trench Wars is no matter how you look at it, a basing zone. When a new player comes to this zone, we will guarantee them that basing will have its own league specialized at what this zone is geared to do.
2) Less burden on the players and staff - Staff will have less problems with being short-handed on league weekends, and players won't be demanded to stay on for extended hours at a time to grind through 3 league games, week after week during league season.
3) Squads have too many "middle-ground" men who are not being put in the spotlight for what they are good at. There are too many players that are simply not in the spotlight when they are overshadowed by the players who MVP every game for their squads.
4) This gives a chance for players who are normally duelers to REALLY try out basing, and for basers to step into the realm of dueling -- I think this is one of the greatest advantages, because even though a 3 league squad will have players that will say that "I will try to Warbird this season", will never get around to doing it because the squad demands them to do what they are best at instead of wasting time away from practicing from what they are good at.
5) This gives our zone competitive activity all year round, rather than jumbling them all up together in a few months of hectic confusion and stress.
6) Squads who are currently basing squads that do not wish to participate in the dueling leagues will not be removed from TWD play nor from TWD ladders. However when it comes to league selection period, these squads will be omitted.
7) At the end of each league, all squads will be erased from TWD and must be re-registered. You may think this is erratic and bothersome for the captains but, this will benefit us all in a few ways:
a) Inactive squads will automatically be removed bi-annually through this process
b) It gets the captains to re-think their approach to the squad based on their previous league appearance if they like it or not. In a sense, its a nudge to every squad captain alike to rethink their squad's direction, which may be lacking in many squads.
c) This may tick off players who have been in their squads for years upon years without leaving, having records on twd like Apr 2003 - Current. Dates don't make a player, in retrospect, if your captain accidently removed you from the roster and had you rejoin the squad, your long-time record would be removed just like that. Plus, it is still evident from squad history that you have been loyal to a squad, but it will be displayed like this instead:
Pirates (Sept 04 - Jan 05)
Pirates (May 05 - Aug 05)
etc etc.
8) If Player A who is in SQUAD X of the basing league has just finished their basing leagues, and wishes to join a dueling league they MUST leave the basing league for the dueling season. This works vice versa, when a dueling player wishes to leave for a basing league during Dueling league's off season, must first leave their dueling league squad first.
9) There may be an option to include for squad captains to create their squad mainly for Off-season purposes. For example, if the players of Anti-Scrub, a basing squad, did not wish to participate in the dueling leagues, they can select "off-season" for their Squad's reregistration at the start of the Dueling league season. This would allow them to have as many players as TWD allows them to have, still play in TWD games, but not qualify themselves when Dueling League selection commences.
---
Long read sorry, hope you find some ideas worthwhile, and perhaps even adding your own. In conclusion, leagues should be segmented, it savours the moment much more than having 3 leagues all jammed up together.
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