Originally posted by veetee
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Originally posted by Jones View Postmy vote goes out to 1680x1050 and 1600x1200
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.Originally posted by sirius View Postdear staff,
honestly, the solution of 1600x1200 resolution limit should be implemented. The current top level competition in twld relies on teamstray to slowly pick off the more careless or impatient team. What kind of skill is that? This dying zone needs a new influx of strategy, and a higher resolution (but not over the top like 1920 x 1080 etc) would suffice in eliminating this dependancy on teamstraying people out by giving them more time to dodge radar shots, forcing people to actually learn new strategies of outplaying the other team. The whole zone will fill once more with a fresh new desire and necessity to evolve the playing style, if one is to maintain their top performance.
Huh? Higher res means people will just play at even farther distances? Uh, what ? You do realize that higher res doesn't make radar scope increase, right? If people were already radaring with the teamstray concept, that is already the limit at which you can logically aim at a player (unless res exceeds radar scope), and thus the battles cannot go any further than that. And no, 1600x1200 is still lower than radar view range, so the only thing this higher resolution would do is force people to get creative with their strategies of killing the other team.
You don't have to take my word for it, just use your head. Or, try it out. Implement 1600x1200 in a simple casual teamplay arena like wbduel and it can be tested between top players. Scared too many people will commit suicide over wbduel having a testing phase like elimbeta? Then at least just raise the limit in wbduel2 and leave it the same in wbduel. That won't kill anybody; if results prove successful as i have predicted, one arena in twd can be made to have that res limit for those who are willing to experiment with it. Afterwards, based on success with that, more competitive arenas can convert (or not). This is the only way to get things to move forward in this zone, and help prevent playoffs from just being a matter of who's more patient that particular weekend, hence the last 6 seasons having 4 of them in twld be upsets.Trench Wars' # 1 Solo WB
TWEL WB Season 1 '03 Champ
1st Annual WB Tournament '04 Champ
2nd Annual WB Tournament '05 Champ
Elim King '03-'11
Sirius> Raspi I want to explore this fetish of yours
Raspi> AAAHHH THE ZOMBIES ARE COMING!!!! sirius> finally... raspi> unhhhhhunhunh
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Originally posted by Burnt View PostForget 1680/1600 my monitor only goes up to 1280x1024.
Since when does the competitive field sway based on a competitor's needs or abilities, thought it worked other way aroundTrench Wars' # 1 Solo WB
TWEL WB Season 1 '03 Champ
1st Annual WB Tournament '04 Champ
2nd Annual WB Tournament '05 Champ
Elim King '03-'11
Sirius> Raspi I want to explore this fetish of yours
Raspi> AAAHHH THE ZOMBIES ARE COMING!!!! sirius> finally... raspi> unhhhhhunhunh
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Originally posted by kthx View PostPeople who run want big resolutions because they have more time to see someone on their screen so it makes them harder to get rushed, rushers who listen to bullets and count seconds till they get close enough to hit the enemy want smaller resolutions because it makes it easier to rush. We should just keep it the way it was at 1280x1024 where no one group has the edge over another. This game is 10 years old, expect the resolutions to be at least as old, making the game playable on 5000x7000 resolution isn't going to make the game better, it is just going to make it easier for certain play styles to win games. So how about we put down the stupid mini agendas to win in the game and just settle for the middle of the line resolution that was perfectly fine for the last six+ years in TW until some idiots cried about it: 1280x1024.
So your own words say, smaller res helps rushers, its what rushers want. Why cant radar/safe/strayers have it the way they want too? You can still play at ur small res and rush, while they can play at the res they choose that best fits there style.. I dont see what the problem is making it an open choice for the player to make..
Plus like epi and pose said... warbirding before the cap was elite, and it should of never been capd at all. I just simply dont see a reason, let the players choose the res and style they wanna play, and what best suites them..
at the very minimum it should atlesat be tested and see what ppl think after the testing.. i'd be willing to bet alot of ppl here against raising, or unlimit res never played or didnt play competativly before it was capped at all._o_2NASRALLAH
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Originally posted by ToneIt is now time for the energy shift of the 7th root race to manifest on the 3D physical plane and uplift us back to 5D.Originally posted by the_paulGargle battery acid fuckfaceOriginally posted by Material GirlI tried downloading a soundcard
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First of all, who gives a fuck about rushers. They won't win twld and never have so who really cares about them. High res cap or not, they will still lose.
I'm all for raising the res cap even though i wouldn't be able to use. Let this game get more competitive so people will have a renewed interest to play again.3:Steadman> ive been a leader in every league of legends and basketball game ive ever played in
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