Well...
Sirius used a lot of my ideas for his post (I'm kind of flattered there), so I figured I would elaborate on some of them.
Learning Your Opponent
Cumulatively
About 90% of this game is about learning your opponent. The number one reason people suck after being inactive is because the talent pool has changed and they must reinsert themselves into it. The more you play, the more people's individual styles you learn. Given this fact, the more you play, the better you may predict new styles and talents, adapting to current trends in order to win opponents whose styles you have never seen before.
Instantaneously
This is in reference to dueling 1 on 1. The best way I've found to win any duel is to take my first five lives and commit them to learning my opponent. I disregard any assumptions I may have or confidences in beating the opponent without this security, and I instead "go fishing." Basically, I run through several styles to see how the enemy responds to each one. Then I perform a mental check-list of If.... then...'s and I have all the tools I need to defeat my opponent. The only thing left is execution.
Execution
Different people have different practical methods for putting what's in their heads into the game to perform the actions desired. I will disclose a few secrets of my own.
Radar
You want superb radar skills? Put your resolution on at least 1600x1200 (I personally use 2048x1536), head over to EG, and just practice killing people in a warbird with bombs in their pub or elim for about an hour. Come back to trench wars, and you will realize how slow tw ships seem to move and how fast the bullets appear to travel due to the loss in resolution. This isn't necessarily true, but to one's mind, it helps give focus. This works for me every time. I used to spend an hour before every match when I was on Siege in EG. Either that or dueling Tony....
Dueling
The most effective way to become a consistent player and a force to be reckoned with in this game is to duel, duel, and duel some more. Back in the second running of TWEL I spent a few weeks just dueling hardcore and not playing elim. I went back to elim to find my average scores had greatly increased. I had changed from a top 50 player to a top 15 player back when elim was popular among the elites. Dueling in a vast sense allows you to isolate certain styles and find ways to manipulate those styles. Do you think someone thought of the "you're chasing someone and you stop when they get near a rock so when they bounce you can kill them easily" trick while playing elim? No sir.
Focal Points
I use two different focal points when I play. The first is my defensive focal point. When I am in dodging mode I view my enemies in my peripheral while focusing on my own ship so I can make those movements that must be accurate to the pixel for me to survive. When I am preparing to shoot someone, I just use the relative movement of my screen to judge which way my ship is pointing and I focus on the enemy's ship. With this method, the enemy is much easier to see, and therefore easier to predict and aim at. Using this method I rarely miss by more than a centimeter. It's risky though against multiple opponents, unless you have a good perception of center-screen, meaning you use your peripheral vision and don't let bullets pass through the center of your screen (where your ship is) in order to keep yourself alive.
That's all for now, my hands hurt and I'm falling asleep.
Sirius used a lot of my ideas for his post (I'm kind of flattered there), so I figured I would elaborate on some of them.
Learning Your Opponent
Cumulatively
About 90% of this game is about learning your opponent. The number one reason people suck after being inactive is because the talent pool has changed and they must reinsert themselves into it. The more you play, the more people's individual styles you learn. Given this fact, the more you play, the better you may predict new styles and talents, adapting to current trends in order to win opponents whose styles you have never seen before.
Instantaneously
This is in reference to dueling 1 on 1. The best way I've found to win any duel is to take my first five lives and commit them to learning my opponent. I disregard any assumptions I may have or confidences in beating the opponent without this security, and I instead "go fishing." Basically, I run through several styles to see how the enemy responds to each one. Then I perform a mental check-list of If.... then...'s and I have all the tools I need to defeat my opponent. The only thing left is execution.
Execution
Different people have different practical methods for putting what's in their heads into the game to perform the actions desired. I will disclose a few secrets of my own.
Radar
You want superb radar skills? Put your resolution on at least 1600x1200 (I personally use 2048x1536), head over to EG, and just practice killing people in a warbird with bombs in their pub or elim for about an hour. Come back to trench wars, and you will realize how slow tw ships seem to move and how fast the bullets appear to travel due to the loss in resolution. This isn't necessarily true, but to one's mind, it helps give focus. This works for me every time. I used to spend an hour before every match when I was on Siege in EG. Either that or dueling Tony....
Dueling
The most effective way to become a consistent player and a force to be reckoned with in this game is to duel, duel, and duel some more. Back in the second running of TWEL I spent a few weeks just dueling hardcore and not playing elim. I went back to elim to find my average scores had greatly increased. I had changed from a top 50 player to a top 15 player back when elim was popular among the elites. Dueling in a vast sense allows you to isolate certain styles and find ways to manipulate those styles. Do you think someone thought of the "you're chasing someone and you stop when they get near a rock so when they bounce you can kill them easily" trick while playing elim? No sir.
Focal Points
I use two different focal points when I play. The first is my defensive focal point. When I am in dodging mode I view my enemies in my peripheral while focusing on my own ship so I can make those movements that must be accurate to the pixel for me to survive. When I am preparing to shoot someone, I just use the relative movement of my screen to judge which way my ship is pointing and I focus on the enemy's ship. With this method, the enemy is much easier to see, and therefore easier to predict and aim at. Using this method I rarely miss by more than a centimeter. It's risky though against multiple opponents, unless you have a good perception of center-screen, meaning you use your peripheral vision and don't let bullets pass through the center of your screen (where your ship is) in order to keep yourself alive.
That's all for now, my hands hurt and I'm falling asleep.
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