Originally posted by cash.MONay
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Poll: Roster Limit
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Da1andonly> man this youghurt only made me angry
5:ph> n0ah will dangle from a helicopter ladder and just reduce the landscape to ashes by sweeping his beard across it
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cash, that would work if it wouldn't be that i'd rather die in a fire than have to play twds with idiots like you besides me.
no offense!!
burnt's suggestion makes sense. splitting the leagues and roster might get some people who only play wb/jav or base right now to start playing some other leagues.. during twl a pure wb/jav/baser can also be on a very crappy wb/jav/base squad in twd..
arobas' i think your suggestion is a slightly overcomplicated way to compromise. i'd rather compromise in a way of setting the limit at 45-50 people a roster..
then again i'd still prefer if staff would for once consider addressing the real issue, that we put 0 effort in trying to get new players to get an interest in the game when they first play. like stayon says, in 2010 just like in 2000 every new player will have to figure everything out themselves first (from simple things like the commands, to the availability of dif. arenas and leagues), which can easily take up to 2 weeks. In 2000 there weren't many free multiplayer online games (except crappy text rpgs and even uglier shit), but in 2010 that's a LITTLE bit different. any game without a tutorial is just a joke and is asking people to leave right after max 10 minutes of struggling to do anything.
then again why would you want to do something that takes effort? it's must easier to just apply some dumb rule, and just ignore the blame when everyone notices the effects are opposite of what you were trying to achieve and numbers drop even more. trying to get rid of casual vets to create maybe 1 more crappy twd squad tops, so stats say we have maybe 5 more twd games a day/week (with less participating players, but who cares about that). great minds at work here lads.
zzz
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I was curious about size of squads now versus squads that used to exist. As far as I know theres no way to see old squads on the site except for twl winning squads. It's interesting to note that, with the exception of stray from season 11, it appears that squad size is increasing. This could just be because there are more 3-league squads winning twl instead of 1-league squads, but it's hard to tell. Would be interesting to see a graph of average squad size versus number of players overall and also split apart for when twld, twlj, and twlb were first started to see if large squads are becoming more common or if it only appears that way because squads try to 3-league now. It would also support or refute the argument that roster cap would increase/decrease # of squads and competition if it included when the twl roster limit of 25 was set in place. Arobas, I'm talking to you here. No one else could do this.
Edit: Also, I think the poll should be redone. Someone was confused about it being twd versus twl cap. I also find it hard to believe that 140 separate people have voted for this when there's been about 20 people contribution to the argument.http://img151.imageshack.us/img151/2561/rasaq.png
--|-- Question: What is the average male penis size in humans? (erect in inches)
--|-- Ease got the correct answer, '5.3 inches', in 6.379 sec. and is tied for the lead with 2 pts.
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Exalt STFU
[QUOTE=Exalt;748198]I'm tired of squads like paladen all pretending to be saints for allowing inactive players that don't give a fuck about this game to have a squad. If those players really gave a fuck about TW in the first place, they will find themselves a new squad when they log on again. It isn't that difficult.
You are all fatalist type mentalities with little to no upside to you. Paladen is a shit squad that caters to this game dying. Instead of letting your newbie players create other squads within themselves, you hold them all under same roof with the false pretense that your squad is super old, and thus respected. Paladen hasn't been even a DECENT squad since 2000. Can I give you a reminder? KJW IS GONE. LONG FUCKING GONE. You are not paladen anymore. Paladen mine as well be the AFK arena in terms of squads. I would rather see it die and let that 60 man roster turn into 3 squads. You then all have a squad the same calibur that you can duel with.
Exalt ,guys like you are what ruin this game.. Paladen is about more then saying ez and sit noob and laughing at people .. you truly are boring and negative. KJW is not gone either, we communicated just last week and he is happy Paladen is still going strong and is still involved in paladen.net.TWDT-J CHAMPION POWER 2018
TWDT-B CHAMPION POWER 2018
TWDT TRIPLE CROWN MEMBER POWER 2018
TSL TRIPLE CROWN FINALIST 2018
TSLD CHAMPION 2018
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Originally posted by Noah View PostNo disrespect taken. We set a limit of 45 players 3-4 months ago and we're going to keep to that limit. In the past days I've told 10-15 players that we're full on a daily basis, even though they could have been useful to us. The only exceptions would be some old Disobligers coming back when we already have 45, I'm not axing anyone to create a spot, and I'm not going to not take care of the veterans.
As a three league squad we end up with lots of players that only really can play one league really well. We probably only have like ~10 real warbirds on squad, ~7-8 real javs and then around ~25 basers. Which is alot less than how many players a one league squad can have. We lose quite alot of jds because we rarely have a line of full javs on to play, so people like myself who has never really javed before fucks up the jd and goes 0-10. If we had more javs I could let myself sit in spec and watch our real javs rape everything to pieces.
I can understand the point of this roster cap to prevent a squad like Giant Tiger or whatever they were called, but honestly you don't need to have strict rules for that. Just use common sense when someone grows that large.
Edit: I forgot to mention that part where we have to maintain activity for both the Euro population on the squad and the Americans. It isn't really possible to run Disoblige as a mostly Euro only squad anymore, which forces us to take in even more players. We're still going to keep to the 45 player cap we decided on though, from there on we'll just have to replace inactive people instead of creating more spots if we need more activity for the late-night Americans.Spacely> kidnapper!!! we have you surrounded!! put down the candy and let the lil boy go
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Originally posted by Zeebu View Postexalt, unless the limits were set ridiculously low, no new squads would form. do you really think that by dropping the limit to 35 more people will start squads? consider diso, we wont kick off our active people that would consider starting a squad, we'd kick off the casual fun people that would just quit.
where does that get us?
now, set the limits to something like 15 and sure, more squads would form. but, since our population is so low not enough of them would be online with another squad throughout the day to actually play (talking all day here, not jsut peak american hours). on top of that we would still lose all of our casual players.
like it or not exalt, this game is dying and the casual players help to hold it together. this is not an idea that will at all save twd by any means.
in short, the only way this idea would at all make new squads form is to make the limits stupidly low. we simply do not have a large enough playerbase to set a legitimate limit for a 3 league squad and end up not losing players. just wont happen.Spacely> kidnapper!!! we have you surrounded!! put down the candy and let the lil boy go
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Originally posted by Dethdefire View PostWell, although doc is against this, from his research on the player activity of the squads at the time he has found that at a roster limit of 40 5-7 new squads would be formed as a short-term result. This does not include the long term effects of new players searching for squads or other players evolving from their current squads into smaller squads to play with closer friends that did not make it on the roster of a current squad.
My research showed that setting the cap to 40 would at most create at most 2 new squads...setting the cap to 35 would create at most 3 new squads. In reality its likly to create 1 new squad...great...we piss off loads of people to create 1 new squad totally worth it. Look at the numbers ^^
Hardly the influx of new of TWD squads the people seem to be expecting.Rediscover online gaming. Get Subspace
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What the idiots who think this is going to create more squads and thats its going to force more vets to spread out amongst the squads don't realize is that most vets don't want to play with a bunch of stupid newbies, getting games with three people online, getting games with people lagging out and not knowing how to reconnect etc. You are trying to "spread the competition" around to 10 squads instead of having 4 power squads, typical liberals that try to run this game into the ground.
Having 10 squads that suck equally doesn't really help anything, it lowers the competitiveness and the whole idea of the squads that constantly go far in TWL are the squads that are the best in TWL.
Perhaps you guys should make an uncompetitive league, where nobody is the winner, it doesn't record kills and deaths, and everyone gets a participation trophy.Rabble Rabble Rabble
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please show who voted for whatDICE TWLJ/TWLB SEASON 8 CHAMP
DICE TWLB SEASON 10 CHAMP
DICE TWLB SEASON 11 CHAMP
DICE TWLB SEASON 13 CHAMP
DICE TWLJ/TWLB SEASON 15 CHAMP
DICE TWLJ/TWLB SEASON 16 CHAMP
1:waven> i promised myself that the only way id ever roid
1:waven> is if im going to prison
1:waven> no one gonna try to rape me
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